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Releases: microsoft/DirectXTex

April 26, 2019

26 Apr 21:31
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  • Added VS 2019 desktop projects
  • Code cleanup for texture loaders
  • Officially dropped Windows Vista support
  • Minor code cleanup

This version is also available on NuGet as version 2019.4.26

February 7, 2019

07 Feb 23:26
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  • Added ScaleMipMapsAlphaForCoverage function to the library
  • WIC Writer now has two new flags: WIC_FLAGS_FORCE_SRGB and WIC_FLAGS_FORCE_LINEAR
  • texassemble: added array-strip command
  • texconv: added -inverty, -keepcoverage switches

This version is also available on NuGet as version 2019.2.7

November 16, 2018

17 Nov 00:57
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  • VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
  • ARM64 platform configurations added to UWP projects

This version is also available on NuGet as version 2018.11.20

October 25, 2018

26 Oct 05:42
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  • Use UTF-8 instead of ANSI for narrow strings
  • Updated D3DX12 internal copy to latest version
  • Minor code cleanup

This version is also available on NuGet as version 2018.10.26

August 17, 2018

18 Aug 00:46
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  • Fixed problem loading legacy DDS files containing FOURCC pixel formats with ALPHAPIXELS also set
  • Fixed FlipRotate bug when doing 180 degree rotation
  • Updated for VS 2017 15.8

This version is also available on NuGet as version 2018.8.18

August 5, 2018

05 Aug 16:31
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  • Improved support and validation for 16k textures (requires x64 native)
  • ComputePitch now returns an HRESULT
  • Fix BC7 GPU shaders on WARP device

This version is also available on NuGet as version 2018.8.5

July 3, 2018

04 Jul 03:07
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  • BC7 CPU codec fix for 3subsets/-bcmax and minor optimization
  • BC7 GPU codec quantize fix and pbit optimization
  • BC6H CPU codec bounds checking fix
  • Code and project cleanup

This version is also available on NuGet as version 2018.7.4

May 31, 2018

31 May 20:34
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  • Fix for IsAlphaAllOpaque for 'near opaque' values
  • VS 2017 updated for Windows 10 April 2018 Update SDK (17134)

The VS 2017 projects for Win32 desktop and UWP now require VS 2017 (15.7 update) or later

This version is also available on NuGet as version 2018.6.1

Starting with this release, the NuGet packages are digitally signed

May 11, 2018

12 May 02:01
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  • Workaround for WIC issue doing FP32->FP16 conversions
  • Updated for VS 2017 15.7 update warnings
  • Code and project cleanup
  • Retired VS 2013 projects

This version is also available on NuGet as version 2018.5.11

April 23, 2018

24 Apr 00:31
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  • Code cleanup
  • texconv: Updated with support reading "Extended BMP" files using DXTn
  • texconv: Updated to handle non-power-of-2 volume textures with mipmaps
  • texassemble, texconv, texdiag: support format name aliases like DXT3, RGBA, BGRA, FP16, etc. in addition to truncated DXGI_FORMAT_ values

This version is also available on NuGet as version 2018.4.23

Last release to support VS 2013, Windows Store 8.1, or Windows Phone 8.1