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Zeus Enhanced 1.6.0

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@mharis001 mharis001 released this 25 Nov 09:33
· 302 commits to release since this release

Requires CBA Version 3.13.0 or later and Arma 3 Version 1.96 or later.

This release brings 3DEN editor's object preview images to Zeus, providing a substantial quality of life improvement when searching for the best object to place.

Another highlight is the addition of a Spawn Reinforcements module. This module will allow Zeus to easily and quickly create custom reinforcement groups that are transported to the selected location.

Furthermore, keybinds to "deep copy" and "deep paste" were added. Unlike normal Zeus copying, these will copy an extended set of object properties such as unit loadouts, vehicle inventories and customization.

Lastly, this release introduces various improvements to the Zeus display such as reopening the interface with the previous map state and fixing group trees from preventing editable icon selection.

Change Log Summary

ADDED:

  • Object preview images (#247)
  • Spawn Reinforcements module (#211)
  • Toggle Lamps module (#241)
  • Deep Copy/Paste keybinds (#219)
  • Toggle Editable Icons keybind (#237)
  • Editable Objects context menu action (#243)
  • Previous map state restoring on display load (#242)
  • Fix for group trees preventing editable icon selection (#240)
  • Ability to right click to clear to engine search bar (#248)
  • Camera position restoring when exiting the vehicle garage (#227)
  • Function to remove context menu actions (#244)
  • Public modeChanged and sideChanged editor events (#234)
  • French translations (#209)
  • Italian translations (#216, #235)
  • Polish translations (#217)
  • Portuguese translations (#225, #231)
  • Czech translations (#233)

IMPROVED:

  • Object editing (vehicle in vehicle cargo, jet sounds setting) (#214)
  • Vehicle garage texture and component tabs handling (#226)
  • Vehicle ammo handling functions to use CBA_fnc_turretEvent (#189)
  • CAS module icons to be visible when placed in the world (#228)
  • Support for Arma 3 Launcher's server browser (#246)

CHANGED:

  • Garage Apply To All button is disabled when no other vehicles are selected (#218)
  • Substring exists checks to use new in syntax (#236)

FIXED:

  • drawIcon3D icons being hidden after using VA (#255)
  • Common healUnit function for ace_medical changes (#229)
  • Vision modes hint overlap with clock (#239)