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Separate out ComputeCommand id->arc resolve (a step towards no lifeti… #5

Separate out ComputeCommand id->arc resolve (a step towards no lifeti…

Separate out ComputeCommand id->arc resolve (a step towards no lifeti… #5

Triggered via push April 23, 2024 18:36
Status Success
Total duration 2m 1s
Artifacts

shaders.yml

on: push
Validate: HLSL
1m 32s
Validate: HLSL
Validate: MSL
33s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 42s
Validate: SPIR-V/GLSL/DOT/WGSL
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