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fix(webgl): Fix WebGLCanvasContext.resize() #1775

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Aug 8, 2023
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3 changes: 2 additions & 1 deletion modules/webgl/src/adapter/webgl-canvas-context.ts
Original file line number Diff line number Diff line change
Expand Up @@ -52,6 +52,7 @@ export class WebGLCanvasContext extends CanvasContext {
resize(options?: {width?: number; height?: number; useDevicePixels?: boolean | number}): void {
// Resize browser context .
if (this.canvas) {
const devicePixelRatio = this.getDevicePixelRatio(options?.useDevicePixels);
this.setDevicePixelRatio(devicePixelRatio, options);
return;
}
Expand All @@ -64,7 +65,7 @@ export class WebGLCanvasContext extends CanvasContext {
}

commit() {
// gl.commit was ultimately removed from standard??
// gl.commit was ultimately removed from the WebGL standard??
// if (this.offScreen && this.gl.commit) {
// // @ts-expect-error gl.commit is not officially part of WebGLRenderingContext
// this.gl.commit();
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