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v0.71.501

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@turanszkij turanszkij released this 05 Jul 04:50
· 174 commits to master since this release

Changelog since last release:

  • added Jolt Physics, removed Bullet Physics
  • added detail setting to soft body physics: simplify soft body simulation level of detail independently from the graphics mesh
  • added cylinder shape for rigid body physics
  • added hot reload for resource manager: textures, sounds, scripts will be hot reloaded by the Editor automatically on file changes
  • added multi-location burst for emitters: you can do many calls to Burst() at different locations
  • added support for 8 bone influence per vertex for skinned mesh
  • removed UWP platform support
softbody_simplification2.mp4