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sonygod edited this page Dec 27, 2014 · 5 revisions

package ; import luaxe.Lua; import unityengine.*;

class Main {

public function new() {

untyped __call__(SetMain, this);
}
@:keep    function Awake() {

    trace("Hello world" );
}

public static function main() {

mMain = new Main();

}

}

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