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v1.10

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@rianadon rianadon released this 11 Aug 17:43
· 154 commits to main since this release

If your entity has a wacky state that doesn't fit the active_state option, you can now set guess_mode to true—enabling advanced AI† to guess whether the timer is active or idle!‡

That's all! There's not much else in this release, save for modificationss to the debug pane.

† Sorry; it's simply a few if statements
‡ As long as your entity does not rely on using the last-changed-time when computing time remaining.