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Mogens Heller Grabe edited this page Aug 26, 2015 · 1 revision

This one is responsible for serializing and deserializing messages.

It should be capable of transforming a Message instance, containing a headers dictionary and a message in the form of a .NET object, into a TransportMessage, which is just a headers dictionary and a byte[].

The reverse process consists of transforming a received TransportMessage back into the same Message instance as before.

Possibly tricky

Even though message serialization in some ways can be seen as a trivial process, it has a pretty big impact on how your system can be operated and which features are available. Take for instance the following stuff:

  • big object graphs - how much data can you send/receive, given the serialized format and the transport you're using?
  • inheritance hierarchies - can you serialize subclasses and deserialize them again?
  • versioning - how does your serializer handle missing fields in destination class or missing fields in serialized format?

and there's probably more...

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