This project is meant to capture all of the utility of a character sheet with some of the quality of life improvements made possible on a digital platform.
This project was made in the collaboration of 4 people, Quinn Murphey, David Gellhausen, Jim Richmond, and Alexander Lomeli-Azoubel, for UTSA's annual hack-a-thon RowdyHacks. Everything that is a part of Release 1.0 was written over the span of 40 hours 8pm, March 26 to 12pm, March 28.