- P - put a sphere at the center of the universe
- P - ability to put multiple spheres anywhere
- E - ability to move the camera
- E - simple JSON level description and incorporate
- ? - ability to move a sphere
- ? - be able to move control focus to a sphere by clicking on it
- ? - collision detection
- E - optimize collision detection with many spheres, octree
- ? - on collision, absorption
http://threejsdoc.appspot.com/doc/index.html https://github.com/mrdoob/three.js/wiki/API-Reference
http://www.aerotwist.com/lab/getting-started-with-three-js/ http://aerotwist.com/tutorials/creating-particles-with-three-js/
http://www.chromeexperiments.com/globe http://www.hemispheregames.com/osmos/