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Sibernetic Release 0.0.1

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@skhayrulin skhayrulin released this 14 Aug 05:25
· 225 commits to master since this release

Sibernetic

First release of Sibernetic Engine.

Installation instructions and addition information can be found here

What was included in this release

Physical Algorithms:

  • PCI SPH - simulation incompressible liquid [1]
  • Simulation elastic matter
  • Simulation liquid-impermeable membranes
  • Boundary handling [2]
  • Surface tension [3]

There are two demo scenes generated for Sibernetic. The first one contains an elastic cube covered with liquid-impermeable membranes and liquid inside. The second one contains two elastic membranes attached to a boundary (one of them has liquid-impermeable membranes covering them and the other one doesn't).

To switch between demos you need to press the 1 or 2 keys respectively. To pause simulation you may press space bar.

NOTE: To work with C.elegans body model you should load the Sibernetic_v_0.0.1_wormbodysimulation archive from the WormBodySimulation branch

References

  1. B. Solenthaler, Predictive-Corrective Incompressible SPH. ACM Transactions on Graphics (Proceedings of SIGGRAPH), 28(3), 2009.
  2. M. Ihmsen, N. Akinci, M. Gissler, M. Teschner, Boundary Handling and Adaptive Time-stepping for PCISPH Proc. VRIPHYS, Copenhagen, Denmark, pp. 79-88, Nov 11-12, 2010.
  3. M. Becker, M. Teschner. Weakly compressible SPH for free surface flows // Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation, pages 209-217.