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the camera was terrible on Linux. Fixed that #100

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@billsix billsix commented Feb 1, 2020

Perhaps this is a GLFW implementation thing, but on Linux, the camera ended up in a random location for all demos; to the point that this demo code was unusable.
This commit fixes that, and I have verified that on Windows it still works for at least demo 08, and I am confident that this fix makes no changes on anything other than the first frame.

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