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Remove AGL_RES_ARRAY macro
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MonsterDruide1 committed Aug 8, 2023
1 parent 8d88aff commit da2a607
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Showing 2 changed files with 2 additions and 9 deletions.
7 changes: 0 additions & 7 deletions include/common/aglResCommon.h
Original file line number Diff line number Diff line change
Expand Up @@ -182,11 +182,4 @@ class ResArray : public ResCommon<ResArrayData<typename Type::DataType>> {
ModifyEndianU32(is_le, &(*it), sizeof(ElemDataType));
}
};

#define AGL_RES_ARRAY(class_name) \
public: \
class_name() : ResArray<class_name::ElemType>() {} \
\
class_name(const void* data) : ResArray<class_name::ElemType>(data) {}

} // namespace agl
4 changes: 2 additions & 2 deletions include/common/aglResShaderSymbol.h
Original file line number Diff line number Diff line change
Expand Up @@ -46,9 +46,9 @@ class ResShaderSymbol : public ResCommon<ResShaderSymbolData> {
};

class ResShaderSymbolArray : public ResArray<ResShaderSymbol> {
AGL_RES_ARRAY(ResShaderSymbolArray)

public:
using ResArray::ResArray;

ResShaderSymbol searchResShaderSymbolByID(const sead::SafeString& id) const;
};

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