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[new release] minttea (3 packages) (0.0.3) #25273
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CHANGES: ## 0.0.3 #### Mint Tea * Upgrade to Riot 0.0.8 – this release brings stability fixes, performance fixes, and includes new microsecond resolution timers. * Add better trace logs * Make sure we restore and show the cursor on exit * Fix bug where alt-screen rendering cleaned extra lines - thanks @jmcavanillas 👏 * Small doc fixes – thanks @sam-huckaby ✨ #### Spices * Expose color type as Tty.Color.t for more flexibility and supporting fallback colors * Implement rendering of padding – thanks @wonbyte 🚀 #### Leaves * Add new Virtualized Table component with support for columns and moving a cursor around – thanks @sabine 🧡 * Progress bar now defaults color to gray if the terminal profile isn't supported * Progress bar now can toggle the percentage number – thanks @wesleimp 🌈 ## 0.0.2 #### Mint Tea * Add support for custom events – any Riot message sent to a Mint Tea app will become an `Event.Custom msg` event, which enables sending data into TUIs from other processes. * Add `key` type for key down events – this means we now get better discoverability of what key down events we can match on, and its easier to keep examples working * Capture more key events: arrows (left,down,up,right), backspace, space, enter, escape. * Move `initial_state` to the application start invocation – you can now run your app with multiple initial states, which makes it ideal for starting apps in the middle of other flows, or to test specific scenarios. * Fix bug where TTY was not restored from RAW mode during normal shutdown. * Now the `Event.Frame time` event includes the frame time, and all examples are updated to work with it. * Add new `Hide_cursor` and `Show_cursor` commands, and always restore the cursor to visible on exit #### Leaves * New `Leaves.Fps` to specify a frame rate and cap updates at that rate (Thanks to @sabine) * New `Leaves.Sprite` module to create frame-based animations that are ticked at a specific frame-rate (Thanks to @sabine) * New `Leaves.Spinner` contains several spinners ready to be used in applications (Thanks to @sabine) * New `Leaves.Text_input` field ready to be used in applications (Thanks to @lessp_) * New `Leaves.Cursor` that can be used to highlight where the cursor is in a given text (Thanks to @nguermond) * Reworked `Leaves.Progress` to support plain and gradient progress bars with customizable empty/full/trail characters, and to fit right into the make/update/view pattern. #### Spices * Implemented support for gradients between two RGB colors #### Examples * New Spinners example showcasing several spinners (Thanks to @sabine) * New Emojis game example showcasing a tilemap and moving a player around * New Basic example for the README tutorial * New Progress bars examples showcasing plain, gradient, and emoji progress bars * New Text input field example (Thanks to @lessp_) * Updated other examples to use the new progress bars #### Docs * New tutorial starting from zero and building a small shopping list app (Thanks to @metame) ## 0.0.1 Initial release for the 3 packages. #### MintTea * Let people create TUI apps using The-Elm-Architecture * Introduce basic events for KeyDown, Frame, and Timers * Introduce basic commands for setting timers, entering/exiting the AltScreen, exiting, and sequencing commands #### Examples * Add `views` example showcasing an application with multiples sections * Add `altscreen-toggle` example to showcase the AltScreen * Add `fullscreen` example with a timer * Add `stopwatch` example * Add `fps` counter example #### Spices * Introduce `color` and `style` * Support basic styles (bold, italic, underscore, etc) and layouting (padding) #### Leaves * Add a Checkbox leaf * Add a Progress bar leaf
The distribution is broken, |
Seems to be ready for merge to me. @leostera can I undraft or you are planning changes? |
Thanks, I had overlooked that only spices had built and all the rest was skipped. Let's wait for riot then, thanks! |
"riot" {= "0.0.8"} | ||
"mdx" {with-test & >= "2.3.1"} | ||
"tty" {>= "0.0.2"} | ||
"uuseg" |
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"uuseg" | |
"uuseg" {>= "15.1.0"} |
Due to the use of Uuseg_string
minttea and leaves tests are failing with unclear errors:
and for leaves it just wants to produce an empty readme... |
@leostera ping - do you understand why the |
Yup! Just haven’t found time to fix them. We also fixed a few more things in Riot that we may want to release before Minttea 0.0.3 to improve stability and CPU usage considerably. |
@leostera a quick suggestion: mdx tests might be good for your local dev cycle (on your machine and on your CI) but it's cause issues in the past when it's part of the tests run by opam. The issues is that updates of mdx can break packages which are actually very much fine, just the generated files have spacing differences and such. I'd recommend to remove the stanzas from the files released in opam. Or deactivate the stanzas in some other way. |
A fun, functional, and stateful way to build terminal apps in OCaml heavily inspired by Go's BubbleTea
CHANGES:
0.0.3
Mint Tea
Upgrade to Riot 0.0.8 – this release brings stability fixes, performance
fixes, and includes new microsecond resolution timers.
Add better trace logs
Make sure we restore and show the cursor on exit
Fix bug where alt-screen rendering cleaned extra lines - thanks @jmcavanillas 👏
Small doc fixes – thanks @sam-huckaby ✨
Spices
Expose color type as Tty.Color.t for more flexibility and supporting fallback
colors
Implement rendering of padding – thanks @wonbyte 🚀
Leaves
Add new Virtualized Table component with support for columns and moving a
cursor around – thanks @sabine 🧡
Progress bar now defaults color to gray if the terminal profile isn't
supported
Progress bar now can toggle the percentage number – thanks @wesleimp 🌈