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The underlying issue is that the "Pane" is used both as a model and as a UI element and so a pane loses its content as soon as it is closed, but the tree only gets reordered after the animation has finished. This PR is truly just a hotfix, because it doesn't solve this issue, it only adds checks to the function that crashes. Closes #17869 Closes #17871 ## Validation Steps Performed * `Split pane` a few times * Run the "Close all other panes" action * Doesn't crash ✅ (cherry picked from commit bc6f3e2) Service-Card-Id: PVTI_lADOAF3p4s4AmhmszgTEJYE Service-Version: 1.21
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