January 31, 2017
- DirectX 12 versions of
IsSupported
,CreateTexture
(PrepareUpload
), andCaptureTexture
- Update to DirectX 11 version of
IsSupported
- WIC format 40bppCMYKAlpha should be converted to RGBA8 rather than RGBA16
- DDS support for L8A8 with bitcount 8 rather than 16
DXGI_FORMAT_R32G8X24_TYPELESS
andDXGI_FORMAT_R24G8_TYPELESS
should be IsDepthStencil formats- Updates to DDSTextureLoader, ScreenGrab, and WICTextureLoader
- Minor code cleanup
See this blog post