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February 7, 2018
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walbourn committed Feb 9, 2018
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11 changes: 8 additions & 3 deletions ReadMe.txt
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Expand Up @@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)

Copyright (c) Microsoft Corporation. All rights reserved.

December 13, 2017
February 7, 2018

This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including
Expand All @@ -15,8 +15,8 @@ processing pipelines, but are not currently supported by a built-in WIC codec.

This code is designed to build with Visual Studio 2013 Update 5, Visual Studio 2015 Update 3,
or Visual Studio 2017. It is recommended that you make use of VS 2015 Update 3, Windows Tools
1.4.1, and the Windows 10 Anniversary Update SDK (14393) or VS 2017 with the Windows 10
Fall Creators Update SDK (16299).
1.4.1, and the Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.5 update) with the
Windows 10 Fall Creators Update SDK (16299).

DirectXTex\
This contains the DirectXTex library. This includes a full-featured DDS reader and writer
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------------------------------------
RELEASE HISTORY

February 7, 2018
Fixed bug with GPU BC7 encoding (mode 1, fixup 6)
Updated for a few more VS 2017 warnings
Code cleanup

December 13, 2017
Updated for VS 2017 15.5 update warnings
Support building library with _XM_NO_XMVECTOR_OVERLOADS_
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