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DirectXTex: April 16, 2013 release
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walbourn_cp authored and walbourn_cp committed Apr 17, 2013
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16 changes: 15 additions & 1 deletion ReadMe.txt
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Expand Up @@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)

Copyright (c) Microsoft Corporation. All rights reserved.

March 22, 2013
April 16, 2013

This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including
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RELEASE NOTES

* The alpha mode specification for DDS files was updated between the March 2013 and April 2013 releases. Any
DDS files created using the DDS_FLAGS_FORCE_DX10_EXT_MISC2 flag or the texconv -dx10 switch using the
March 2013 release should be refreshed.

* The DirectXTex library does not support block compression or decompression of mipmapped non-power-of-2 textures,
although DDSTextureLoader will load these files correctly if the underlying device supports it. [CodePlex issue 640]

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RELEASE HISTORY

April 16, 2013
Updated alpha-mode metadata details in .DDS files
Added new control flags for Convert
Added new optional flags for ComputeMSE
Fixed conversion handling for sRGB formats
Fixed internal routines for handling R10G10B10_XR_BIAS_A2_UNORM, R9G9B9E5_SHAREDEXP, and FORMAT_R1_UNORM
Fixed WIC I/O for GUID_WICPixelFormat32bppRGBE pixel format files (HD Photo)
Fixed non-square image handling in GenerateMipMaps3D
Fixed some error handling in the DDS load code

March 22, 2013
Supports reading and writing alpha-mode (straight, premultiplied, etc.) metadata in .DDS files
Added build option to use WICCreateImagingFactory_Proxy instead of CoCreateInstance to obtain WIC factory
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