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Updated for February 24, 2014 release
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walbourn_cp authored and walbourn_cp committed Feb 25, 2014
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10 changes: 9 additions & 1 deletion ReadMe.txt
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Expand Up @@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)

Copyright (c) Microsoft Corporation. All rights reserved.

January 24, 2014
February 24, 2014

This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including
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------------------------------------
RELEASE HISTORY

February 24, 2014
Direct3D 11 video and Xbox One extended format support
New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
Added 'alphaWeight' parameter to GPU Compress [breaking change]
texconv '-aw' switch to control the alpha weighting for the BC7 GPU compressor
Fixed bug with ordered dithering in non-WIC conversion codepaths
Fixed SaveToDDS* functions when using arbitrary row pitch values

January 24, 2014
Added sRGB flags for Compress (TEX_COMPRESS_SRGB*)
Added 'compress' flag parameter to GPU versions of Compress [breaking change]
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