Skip to content
View jrocha-dev's full-sized avatar
😑
Working.
😑
Working.

Highlights

  • Pro

Block or report jrocha-dev

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
jrocha-dev/README.md

José Rocha

Full-stack Software Engineer

Hi! My Name is Jose.

I am a dedicated software engineer from Brazil. I spent 10 years as a teacher working with school reinforcement aided by computers before starting my transition into software development in 2017. Driven by a passion for enhancing children's learning experiences, I began by mastering MySQL, PHP, and JavaScript to create interactive educational games (puzzles).

In 2018, I started to develop a comprehensive ERP: a School Management System (SMS) with Laravel. This system was designed to generate detailed reports on children's learning styles, strengths, and weaknesses, providing valuable insights for teachers.

By early 2019, I started enhancing the SMS interface, still in Laravel, with Vue.js, and creating games with Vue, React, and Angular. This year, I started developing Unity games in C#, but the results were less satisfactory than programming with React: the games should be very lightweight and run on very old computers.

In 2020 my worries about children's data inside this application led me to learn website security and use Spring (with Angular) and AWS to elevate the School Management System to a robust and secure platform. At the same time, I delved into Node.js, Express, MongoDB, and Socket.io to transform my interactive games into multiplayer experiences. In the last half of 2020, I delved into Python, specifically Flask and Django, to streamline the SMS features development process and started to use Flask to create the APIs for reports, but...

In the middle of 2020, due to the difficulty of finding a job as a developer without a higher education degree (in the field), I decided to focus on my studies and finish two Associate Degrees: Graphic Design and Information Technology in Systems Analysis and Development, as well some Postgraduate diplomas. So, for almost three years, I was unproductive here in GitHub but very productive in other places.

"Back to life", in late 2023, I started two new projects: a set of minigames to teach digital literacy to adults using MERN and socket.io and a new ERP: a Social Assistance Management System (SAMS), again with Spring and Angular at AWS. I also start refactoring the two ERPs in C# and Blazor to host them in Azure.

Tech stack I commonly use at GitHub:

Technology Certificates Projects
HTML5 Static Badge
CSS3 Static Badge
Java Script
Node.js
React
Angular
Vue.js
Java
Spring
Spring Boot
MySQL
C#
ASP.NET Core
Blazor
Microsoft SQL Server
Python
SQLite
Django
Flask
FastAPI
PostgreSQL
PHP
Laravel

Design: Shields.io and Simple Icons.

Popular repositories Loading

  1. esp-superpoderes.org esp-superpoderes.org Public

    Projeto "Escola de Super Poderes": trabalhando habilidades da BNCC através de jogos.

  2. esp-15-puzzle-game-js esp-15-puzzle-game-js Public

    Forked from arnisritins/15-Puzzle

    JavaScript game: 15 Puzzle

    JavaScript

  3. esp-2048-game-css esp-2048-game-css Public

    Forked from gabrielecirulli/2048

    A small clone of 1024 (https://play.google.com/store/apps/details?id=com.veewo.a1024)

    CSS

  4. esp-react-whack-a-mole-game esp-react-whack-a-mole-game Public

    Forked from darkOwlWood/ReactWhackAMoleGame

    A game were you have to hit the mole to earn points and try to pass to the next level

    JavaScript

  5. esp-whackwhack esp-whackwhack Public

    Forked from s-rd/whackwhack

    🕹 Simple Whack-a-Mole-type game using mostly basic HTML and Sass.

    Vue

  6. esp-whack-a-mole esp-whack-a-mole Public

    Forked from OngeUK/whack-a-mole

    Offline-first arcade game for children

    TypeScript