We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
a name has yet to be defined, but a structure for publication via CD can now be created.
#!/usr/bin/env -S npx demoon
./cli.sh bundler src/cli/main.lua --dist ./bin/
rm LICENSE
mkdir bin
Buffer.from
npm ignore:
cli.sh Doxyfile src/cli/ src/lib/cli/ examples/
{ "name": "@gamely/gly-cli", "version": "1.0.15", "author": "RodrigoDornelles", "license": "Apache-2.0", "homepage": "https://doxygen-engine.pages.dev/", "repository": "github:gamely/gly-cli", "funding": "https://github.com/sponsors/RodrigoDornelles", "bugs": "https://github.com/gamely/gly-cli/issues", "description": "A Lua-based command-line interface for managing GLY game engine projects.", "keywords": [ "game engine", "game", "engine", "lua", "webassembly" ], "main": "bin/gly-cli", "bin": { "gly-cli": "bin/gly-cli" }, "scripts": { "step1": "npx demoon cli.lua compile cli.lua", "step2": "echo '#!/usr/bin/env -S npx demoon' > header.txt && mkdir -p bin", "step3": "cat header.txt cli.lua.out > bin/gly-cli && chmod +x bin/gly-cli", "step4": "rm -f package-lock.json cli.lua cli.lua.out header.txt", "build": "npm run step1 && npm run step2 && npm run step3 && npm run step4" }, "dependencies": { "demoon": "0.0.9" } }
The text was updated successfully, but these errors were encountered:
No branches or pull requests
a name has yet to be defined, but a structure for publication via CD can now be created.
#!/usr/bin/env -S npx demoon
./cli.sh bundler src/cli/main.lua --dist ./bin/
rm LICENSE
andmkdir bin
Buffer.from
npm ignore:
The text was updated successfully, but these errors were encountered: