A cross-platform embeddable LUA game engine such as ginga, pc, mobile, browser and its own console like a Wii clone.
- Progressive "Television" Apps (PWA but is for Brazilian TVs)
- Many testing tools (REPL, Unit Tests, TAS Tests)
- Pure functions
$ ./cli.sh build ./examples/asteroids/game.lua --core love --run
$ ./cli.sh build ./examples/asteroids/game.lua --core ginga --run
Need a web server to work, use live server in your vscode for development and github/cloudflare pages for production.
$ ./cli.sh build ./examples/asteroids/game.lua --core html5
core | tier | plataform |
---|---|---|
ginga | tier 1 | TV |
love | tier 1 | Library |
repl | tier 1 | PC |
curses | tier ? | PC |
html5 | tier 2 | Browser |
html5_webos | tier 2 | TV |
html5_tizen | tier 3 | TV |
html5_ginga | tier ? | TV |
esp32 | tier ? | Embed |
roblox | tier ? | Game |
raylib | tier ? | Library |
nintendo_gba | tier ? | Console |
nintendo_3ds | tier ? | Console |
nintendo_wii | tier 4 | Console |
nintendo_wiiu | tier ? | Console |
nintendo_switch | tier ? | Console |
playstation_2 | tier ? | Console |
This game engine is open source and free for all uses, focusing on promoting content for our commercial platform.