feat: add mode curses
to core native
#56
Labels
difficulty: expert
require low level experiencie
Milestone
curses
to core native
#56
It would be interesting to be able to play through the terminal, or a docker container, it is possible to make elaborate games with lots of character magic.
triangle
option in thedraw_poly
module #55native
native-arduino
html5
(and html5 variations) #38rendering cannot be immediate, but rather accumulated in a screen buffer to define a queue of rendering priorities, thus making the game more readable, such as
std.draw.text
being the last to be drawn no matter the order. called, because in curses there are no layers.priorities
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