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This is 2.0 Preview 4
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Perksey committed Dec 8, 2020
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17 changes: 8 additions & 9 deletions build/props/common.props
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<Authors>Ultz Limited</Authors>
<PackageReleaseNotes>
Includes everything from the last previews, as well as:
- Experimental Android support
- Experimental iOS support
- Add static linking support to SilkTouch
- Surface API improvements
- SilkTouch improvements
- OpenCL and OpenAL improvements
- Other miscellaneous bug fixes and improvements
- A generic, flexible maths library to fill in the holes left by System.Numerics
- An initial set of Microsoft DirectX bindings
- Miscellaenous fixes and improvements

Silk.NET v1.9.0 was the last version of Silk.NET v1.X as this release (2.0 Preview 4) is a production-ready "go live" release. Feel free to use this in new applications.
</PackageReleaseNotes>
<PackageTags>OpenCL;OpenGL;OpenAL;OpenGLES;GLES;Vulkan;Assimp;DirectX;GLFW;SDL;C#;F#;.NET;DotNet;Mono;Vector;Math;Maths;Numerics;Game;Graphics;Compute;Audio;Sound;Engine;Silk;Silk.NET;Slim.NET;ElgarTK;GPU;Sharp;Science;Scientific;Visualization;Visual;Audiovisual</PackageTags>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<PackageOutputPath>$(MSBuildThisFileDirectory)/../output_packages</PackageOutputPath>
<RepositoryUrl>https://github.com/Ultz/Silk.NET</RepositoryUrl>
<RepositoryType>Git</RepositoryType>
<VersionPrefix>2.0.0</VersionPrefix>
<VersionSuffix Condition="'$(VersionSuffix)' == ''">preview3</VersionSuffix>
<VersionSuffix Condition="'$(VersionSuffix)' == ''">preview4</VersionSuffix>
<Description>
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
</Description>
</PropertyGroup>
<!-- SourceLink -->
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