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* Adding Reactions menu item * Updating default Red Mage trust settings * Updating default widget positions * Fixing false positive in Bard trust diagnostics * PR feedback * WIP of speed singing * Getting rid of extra multiplier on Marcato duration * Adding StepTracker and HasDazeCondition * Adding Command Gambit ability * Adding // trust sc mintp command * Adding elemental resistances * Collapsing debuffs section of target widget when there are no debuffs * Target widget cleanup * Clean up * Moving turn to face mob out of action queue * Adding new actions * Adding GridLayout * Showing and disabling spells and job abilities which are unavailable on sub job * Adding more resistance data to monster families * Adding shortcuts for menus and widgets * Adding shortcut for gambits * Adding shortcut for skillchains menu * Fixing nil issue * Fixing nil exception in SongTracker * Fixing regression with Gambits * Adding missing __eq function to RunTo and RunAway * Disabling singing while moving * Updating default Bard trust settings and fixing song editor to respect current mode * Fixing nil issue with ConfigEditor * Fixing more focus issues * Bumping Trust version to 10.2.0 * PR feedback * Updating deafult alter egos and pull targets * Adding more pull targets * Updating default widget positions * Updating release notes * Updating manifest * Update create_release.yml * Updating TrustInstaller * Updating manifest.json * Update README.md * Update README.md * Updating manifest.json * Fixing singer regressions * Disabling keyboard shortcuts while chat is open * Adding rolls viwe * Adding Geomancy view * Fixing edge case with Shooter * Adding separate queue for equipping automaton attachments * Disabling AutoPetMode while equipping attachments * Fixing issue where ManeuverMode would be overriden by settings * Overhauled AutomatonSettingsMenuItem and added abilty to customize maneuvers * Updating help text for maneuver menu. * Updating ManeuverMode help text * Removing res.items dependency on PUP job file * PR feedback * Adding TODO * Fixing regression in SongSettingsMenuItem * Bumping Trust version to 10.2.1 * Fixing merge issue in manifest.json * Adding PetStatusWidget * Adding AutomatonStatusWidget * Updating PetMode on AutomatonStatusWidget when changing attachments * Removing debug error * Bumping Trust version to 10.2.2 * Updating AutomatonStatusWidget text formatting * Fixing scrolling content offset with section header views * Adding pet ability in AutomatonStatusWidget * Updating default position for pet status widget * Updating default attachment set for LightTank * Re-enabling AutoFaceMobMode while singing because turn to face mob is no longer in action queue * Fixing copy on GambitSettingsMenuItem reset button * Adding Default and Gambits for Rune Fencer * Adding PathWidget * Adding TargetNameCondition * Fixing nil exception in PathRecorder * Fixing nil exception in PathRecorder * Adding new IPC messages * Fixing self targeting weapon skills and nil exception with job abilities * Updating release notes for 10.3.0 * PR feedback * Bumping Trust version to 10.3.1 * Adding autocomplete for Trust commands * Resetting content offset of autocomplete when menu disappears * Removing ActionBatchingMode * Adding MigrationManager and migration to move Bard job settings under SongSettings key * Updating default Bard job settings file * Adding menu to pick pianissimo songs * Refactoring commands into GeneralCommands and MenuCommands and adding settings.xml flag to disable autocomplete * Showing command description in info bar * PR feedback * Fixing missing handle_stop issue * Fixing issue where no pianissimo song is initially selected * Adding pianissimo songs to SongSettingsEditor * Updating description for AutoClarionCallMode * Fixing issue reordering Pianissimo songs * Adding Soul Voice as a conflicting buff for Marcato * Updating release notes * PR feedback * Adding menu for editing the remote commands whitelist * Update migration_v1.lua * Fixing issue where Bard settings migration ran on all jobs * PR feedback * Fixing merge issue * PR feedback * Fixing issue where EarthSpirit would not be dismissed * Fixing issue where BloodPactSettings default ability would not appear selected * Adding Puller role if neither main nor sub job Trust can pull * Clean up * Fixing spell, job ability and weapon skill actions for JP players * Fixing strategem actions for JP players * PR feedback * PR feedback * Updating release notes * Adding CombatSkillsCondition and updating Hasso to only be used with 2-handed weapons * Fixing issue where pull distance can't be edited in the UI * Bumping Trust version to 10.4.5 * Updating default Samurai job settings file * Adding MagicBurstTrustCommands and NukeTrustCommands * Adding NukeCommands * Fixing issue where Scholar menu does not refresh when changing arts * Bumping Trust version to 10.4.6 * Adding nil check in party mob update packet * Updating release notes * Adding MultiPickerConfigItem * PR feedback * Edge cases for Truster * Fixing nil error * Remove sleep debuff when attacking a monster * Fixing issue with casting spell on dead enemy * Adding JobCondition to match multiple jobs * Fixing PLD Gambits * Updating default Gambits for Dancer * Adding Apururu to cylibs/res/trusts.lua * Bumping Trust version to 10.4.8 * Filtering out Gambit ability targets if job has no abilities for that target type * Fixing typo in EnemiesNearbyCondition * Updating manifest.json * Bumping Trust version to 10.4.9 * Fixing TargetNameCondition * Bumping Trust version to 10.5.0 * PR feedback * Adding Phalanx and Phalanx II to blacklist for Buff.new * Adding more spells to Buff blacklist * Updating default job settings for Red Mage * Adding Reset button to Self and Party buff settings * Updating default Red Mage job settings file * Adding // trust set and // trust cycle commands to auto complete * Converting TrustInfoBar to a MarqueeCollectionViewCell * Cleanup * Hiding status removal Blacklist for Red Mage * Truncating skillchains * Adding AutoCampMode * Bumping Trust version to 10.5.2 * PR feedback * Updating HealerSettingsMenuItem to use new ModeConfigEditor * Adding friendly descriptions for AutoHealMode, AutoStatusRemovalMode and AutoDetectAuraMode * Migrating modes menus to ModeConfigEditor * Updating description for AutoGambitMode * Fixing issue where GambitSettingsEditor reset when getting focus * Showing full gambit description in info bar * Bumping Trust version to 10.5.3 * PR feedback * Updating is_moving * Updating manifest.json * Fixing typo * Filtering out Gambits where ability is nil * Updating SkillchainPropertyCondition to use MultiPickerConfigItem * Updating manifest.json * Adding replacements for AzureSets * Fixing issue with Call Wyvern Gambit * Fixing Nukes Config editor * Updating // trust pull camp to work when main job doesn't have puller role * PR feedback * Nil fixes * Fixing issue where setting storm II would evaluate to storm I * Adding option to mirror AutoEngageMode and CombatMode when assisting * Showing Pulling menu item in main job settings menu even if main job does not have puller role * Bumping Trust version to 10.5.9 * PR feedback * Updating get_spirit_for_day and adding avatar widget * Bumping Trust version to 10.6.0 * Fixing remote commands and pull commands * Commenting out WeaponSkill.to_action because it was messing up action hud * Adding conditions to skillchain steps * Bumping Trust version to 10.6.2 * Updating rolling modes delta * Adding ShooterSettingsMenuItem * Checking AutoSkillchainMode in Shooter role * Fixing issue where SkillChainAbility conditions was nil * Fixing issue with abilities buff empty state * Updating RollSettingsMenuItem * Fixing duplicate MaxDistanceCondition on RangedAttack * Fixing duplicate MaxDistanceCondition on Approach * Removing skillchain sets from UI * Migrating AlterEgoSettingsMenuItem to use new UX pattern * Fixing issue where Conditions menu item doesn't work in job abilities buff item * Adding Reset button to JobAbilitiesSettingsMenuItem * Updating description for AutoRollMode * PR feedback * spell_util changes (#182) * Update sleeper.lua Replace use of "spell_util.get_spell_recast" with "spell_util.is_spell_on_cooldown" * Update spell_util.lua Remove "get_spell_recast" and fix "can_cast_spell" and "is_spell_on_cooldown" to use "windower.ffxi.get_spell_recasts" instead * Update spell_util.lua Add "Aria of Passion", "Dispelga" and "Impact" to whitelisted spells * Adding default Scholar gambits to use Addendum: White and Black * Updating distance for Full Circle and adding migration for new SCH default gambits * Disabling mode changes while a mode delta is active * Adding new menu view to create battle sets * Adding Profiles menu item * Bumping Trust version to 10.7.0 * PR feedback * Renaming CreateBattleSetEditor to CreateProfileEditor * Adding repeating migration to update Default gambits * PR feedback * Adding PetTacticalPointsCondition and hook in Gambiter * Bumping Trust version to 10.7.2 * Adding Corpse target to Ally for Gambits * Updating default DRG gambits * Clearing action queue when performing Gambits with reaction tag * Adding Command Gambit action * Fixing issue where Ninja debuff list would not update after settings were changed in the UI * Updating keyboard to include more keys * Fixing issue where Alter Egos do not disappear from Party Widget after zoning * Bumping Trust version to 10.7.6 * Fixing nil error in GambitSettingsEditor * Fixing error in menu --------- Co-authored-by: Seth VanHeulen <[email protected]>
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