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* PR feedback * Automatically clearing assist target when setting AutoTargetMode to anything but Off * Adding Nuker and MagicBurster roles to Paladin and updating default job settings file * Disengaging when targeting self but engaged * Adding friendly descriptions for config editors * Adding GroupConfigItem and HasBuffsCondition editor * Adding ZoneCondition to conditions editor * Fixing text for Min/Max HPP condition editor * Fixed issue where conditions weren't serializing for Buffs * Adding Gambit base code * Adding Gambits * Popping to parent menu item when adding a gambit or condition to gambit * Adding more buffs to HasBuffCondition and HasBuffsCondition * Filtering AlterEgos out of Gambit action picker * Adding more buffs to HasBuffsCondition and HasBuffCondition * Adding Modes to Gambit menu * Filtering out Approach and Ranged Attack for Self and Ally Gambit targets * Adding NotCondition to Gambit conditions * Adding MaxManaPointsPercentCondition and updating default Paladin job settings file with Gambits * Adding ModeCondition * Adding Sentinel to Paladin default job settings * Fixing issue where Unbridled Learning Blue Magic spells show up in picker * Reloading Blue Mage Trust buffs when spells change * Adding check for sjobdata when Blue Mage is set to sub job * Bumping Trust version to 9.6.0 * Adding Party support for MinMP and MinMPP conditions * Adding Party member support for MinTP condition * Fixing issue with duplicate buff names or ability names * Adding ReadyAbilityCondition * Cleanup * Consolidating Gambit editor * Updating MaxManaPointsPercentCondition to work with parties * Fixing GambitSettingsEditor issues * Fixing more Gambit bugs * Fixing Gambit compatibility with WeaponSkills that have no skillchain property * Tracking weapon skill debuffs for Full Break, Armor Break and Shell Crusher * Face target after pull * Adding Copy button to GambitSettingsMenuItem * Checking monster debuffs in HasBuffCondition * Changing text selection color of PickerCollectionViewCell * Deselecting custom items in GambitSettingsEditor * Fixing Copy Gambit * Fixing issue with HasBuffsCondition * Fixing Gambit copy and extending buff ids * Fixing HasBuffsCondition * Short circuiting Gambit checks on tic when one succeeds * Fixing nil exception in Gambiter * Adding MaxTacticalPointsCondition * Fixing nil exception in CombatMode * Adding HasDebuffCondition * Adding Move Up and Move Down menu items to GambitSettingsMenuItem * Fixing Copy Gambit * Auto selecting newly created Gambit * Adding TurnAround and TurnToFace * Adding FinishAbilityCondition and TurnAround ability * Sorting spells and abilities in gambit picker * Adding fast cycle to config editor * Disabling editing of gambits and conditions when list is empty * Adding descriptions for conditions * Adding friendly descriptions for conditions * Capitalizing buff names * Fixing more copy * Adding HasRunesCondition * Fixing copy * Fixing issue with HasBuffCondition * Adding operator to EnemiesNearbyCondition config editor * Adding RunTo and RunAway Gambit actions * Adding deep copy of Gambit conditions * Fixing Move Up and Move Down to not reset GambitSettingsMenuItem * Clean up * Fixing MinTacticalPointsCondition * Adding the ability to toggle Gambits on and off temporarily * Adding ConfigItem dependencies to reload dependencies when another item changes * Fixing nil exception in ConfigEditor * Adding default Gambits for Sholar trust and TrustSettings migration * Adding menu to view default job gambits * Adding default Samurai trust Gambits * Cleanup of Samurai * Fixing nil exception * Safe Rolling for COR (#139) * Safe Rolling for COR * Update cylibs/entity/jobs/COR.lua * Fixing MaxTacticalPointsCondition * Refactoring default Corsair trust behavior into Gambits * Refactoring BattleStatTracker to use MeleeAccuracyCondition * Cleanup * Allowing both main job trust and sub job trust to have Gambiter role and moving Dark Knight trust drain logic to Gambits * Updating default DRK trust settings * Guarding for nil case in Gambiter * Fixing regression in PickerView * Adding PetHitPointsPercentageCondition and moving base Dragoon trust logic to Gambits * Adding NumResistsCondition and refactoring base Puppetmaster Trust logic into Gambits * Moving base Red Mage Trust behavior to Gambits * Adding empty GambitSettings * Fixing issue with stale player index in Conditions * Fixing Min and MaxTacticalPointsCondition target index * Nil fix * Fixing target index issue with HP, MP and TP conditions * More fixes * Various fixes * Fixing SkillchainPropertyCondition serialize * Fixing more conditions * Fixing nil issue with HasBuffsCondition * Displaying friendly descriptions in conditions picker view * Fixing Puppetmaster trust * Updating default Gambits for White Mage and Dark Knight trusts * Changing Gambit ability condtions check to always be player * Adding support for capitalizing letters in text input view * Adding Condition target filtering * Adding Reset button to GambitSettingsMenuItem to reset to Default Gambits * Adding replacement for AutoControl * Adding default attachment sets for Puppetmaster Trust * Bumping Trust version to 10.0.0 * PR feedback * Fixing nil exception * Fixing sleeper and adding more monster abilities to ready and finish ability condition * Bumping Trust version to 10.0.1 * Fixing issue with equipping automaton attachments * Adding additional delay after removing attachments * Adding manifest.json * Bumping Trust version to 10.0.3 * Adding the Trust MSI * Updating MSI * Bumping Trust version to 10.0.5 * Bumping manifest version * Update README.md * Adding new C# installer * Update README.md * Update README.md * Create README.md * Adding README and TrustInstaller zip file * Adding README * Update README.md * Updating the TrustInstaller.zip * Updating TrustInstaller.zip * Updating the TrustInstaller * Bumping Trust Version to 10.0.9 * Adding support for Entrust + Indicolure in Gambit picker * Adding check for extra song instrument while singing dummy songs * Fixing singer view selection * Update README.md * Adding Bard song diagnostics * Adding tags field to Gambit * Adding support for no sub job * Disabling sub job menu item when no sub job is present * Bumping Trust version to 10.1.0 * PR feedback * Adding Reactions menu item * Updating default Red Mage trust settings * Updating default widget positions * Fixing false positive in Bard trust diagnostics * PR feedback * WIP of speed singing * Getting rid of extra multiplier on Marcato duration * Adding StepTracker and HasDazeCondition * Adding Command Gambit ability * Adding // trust sc mintp command * Adding elemental resistances * Collapsing debuffs section of target widget when there are no debuffs * Target widget cleanup * Clean up * Moving turn to face mob out of action queue * Adding new actions * Adding GridLayout * Showing and disabling spells and job abilities which are unavailable on sub job * Adding more resistance data to monster families * Adding shortcuts for menus and widgets * Adding shortcut for gambits * Adding shortcut for skillchains menu * Fixing nil issue * Fixing nil exception in SongTracker * Fixing regression with Gambits * Adding missing __eq function to RunTo and RunAway * Disabling singing while moving * Updating default Bard trust settings and fixing song editor to respect current mode * Fixing nil issue with ConfigEditor * Fixing more focus issues * Bumping Trust version to 10.2.0 * PR feedback * Updating deafult alter egos and pull targets * Adding more pull targets * Updating default widget positions * Updating release notes * Updating manifest * Update create_release.yml * Updating TrustInstaller * Updating manifest.json * Update README.md * Update README.md * Updating manifest.json * Fixing singer regressions * Disabling keyboard shortcuts while chat is open * Adding rolls viwe * Adding Geomancy view * Fixing edge case with Shooter * Adding separate queue for equipping automaton attachments * Disabling AutoPetMode while equipping attachments * Fixing issue where ManeuverMode would be overriden by settings * Overhauled AutomatonSettingsMenuItem and added abilty to customize maneuvers * Updating help text for maneuver menu. * Updating ManeuverMode help text * Removing res.items dependency on PUP job file * PR feedback * Adding TODO * Fixing regression in SongSettingsMenuItem * Bumping Trust version to 10.2.1 * Fixing merge issue in manifest.json * Adding PetStatusWidget * Adding AutomatonStatusWidget * Updating PetMode on AutomatonStatusWidget when changing attachments * Removing debug error * Bumping Trust version to 10.2.2 * Updating AutomatonStatusWidget text formatting * Fixing scrolling content offset with section header views * Adding pet ability in AutomatonStatusWidget * Updating default position for pet status widget * Updating default attachment set for LightTank * Re-enabling AutoFaceMobMode while singing because turn to face mob is no longer in action queue * Fixing copy on GambitSettingsMenuItem reset button * Adding Default and Gambits for Rune Fencer * Adding PathWidget * Adding TargetNameCondition * Fixing nil exception in PathRecorder * Fixing nil exception in PathRecorder * Adding new IPC messages * Fixing self targeting weapon skills and nil exception with job abilities * Updating release notes for 10.3.0 * PR feedback --------- Co-authored-by: furiex-ffxi <[email protected]>
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