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* Clean up * Fixing MinTacticalPointsCondition * Adding the ability to toggle Gambits on and off temporarily * Adding ConfigItem dependencies to reload dependencies when another item changes * Fixing nil exception in ConfigEditor * Adding default Gambits for Sholar trust and TrustSettings migration * Adding menu to view default job gambits * Adding default Samurai trust Gambits * Cleanup of Samurai * Fixing nil exception * Safe Rolling for COR (#139) * Safe Rolling for COR * Update cylibs/entity/jobs/COR.lua * Fixing MaxTacticalPointsCondition * Refactoring default Corsair trust behavior into Gambits * Refactoring BattleStatTracker to use MeleeAccuracyCondition * Cleanup * Allowing both main job trust and sub job trust to have Gambiter role and moving Dark Knight trust drain logic to Gambits * Updating default DRK trust settings * Guarding for nil case in Gambiter * Fixing regression in PickerView * Adding PetHitPointsPercentageCondition and moving base Dragoon trust logic to Gambits * Adding NumResistsCondition and refactoring base Puppetmaster Trust logic into Gambits * Moving base Red Mage Trust behavior to Gambits * Adding empty GambitSettings * Fixing issue with stale player index in Conditions * Fixing Min and MaxTacticalPointsCondition target index * Nil fix * Fixing target index issue with HP, MP and TP conditions * More fixes * Various fixes * Fixing SkillchainPropertyCondition serialize * Fixing more conditions * Fixing nil issue with HasBuffsCondition * Displaying friendly descriptions in conditions picker view * Fixing Puppetmaster trust * Updating default Gambits for White Mage and Dark Knight trusts * Changing Gambit ability condtions check to always be player * Adding support for capitalizing letters in text input view * Adding Condition target filtering * Adding Reset button to GambitSettingsMenuItem to reset to Default Gambits * Adding replacement for AutoControl * Adding default attachment sets for Puppetmaster Trust * Bumping Trust version to 10.0.0 * PR feedback * Fixing nil exception * Fixing sleeper and adding more monster abilities to ready and finish ability condition * Bumping Trust version to 10.0.1 * Fixing issue with equipping automaton attachments * Adding additional delay after removing attachments * Adding manifest.json * Bumping Trust version to 10.0.3 * Adding the Trust MSI * Updating MSI * Bumping Trust version to 10.0.5 * Bumping manifest version * Update README.md * Adding new C# installer * Update README.md * Update README.md * Create README.md * Adding README and TrustInstaller zip file * Adding README * Update README.md * Updating the TrustInstaller.zip * Updating TrustInstaller.zip * Updating the TrustInstaller * Bumping Trust Version to 10.0.9 * Adding support for Entrust + Indicolure in Gambit picker * Adding check for extra song instrument while singing dummy songs * Fixing singer view selection * Update README.md * Adding Bard song diagnostics * Adding tags field to Gambit * Adding support for no sub job * Disabling sub job menu item when no sub job is present * Bumping Trust version to 10.1.0 * PR feedback * Adding Reactions menu item * Updating default Red Mage trust settings * Updating default widget positions * Fixing false positive in Bard trust diagnostics * PR feedback * WIP of speed singing * Getting rid of extra multiplier on Marcato duration * Adding StepTracker and HasDazeCondition * Adding Command Gambit ability * Adding // trust sc mintp command * Adding elemental resistances * Collapsing debuffs section of target widget when there are no debuffs * Target widget cleanup * Clean up * Moving turn to face mob out of action queue * Adding new actions * Adding GridLayout * Showing and disabling spells and job abilities which are unavailable on sub job * Adding more resistance data to monster families * Adding shortcuts for menus and widgets * Adding shortcut for gambits * Adding shortcut for skillchains menu * Fixing nil issue * Fixing nil exception in SongTracker * Fixing regression with Gambits * Adding missing __eq function to RunTo and RunAway * Disabling singing while moving * Updating default Bard trust settings and fixing song editor to respect current mode * Fixing nil issue with ConfigEditor * Fixing more focus issues * Bumping Trust version to 10.2.0 * PR feedback * Updating deafult alter egos and pull targets * Adding more pull targets * Updating default widget positions * Updating release notes * Updating manifest * Update create_release.yml * Updating TrustInstaller * Updating manifest.json * Update README.md * Update README.md * Updating manifest.json * Fixing singer regressions * Disabling keyboard shortcuts while chat is open * Adding rolls viwe * Adding Geomancy view * Fixing edge case with Shooter * Adding separate queue for equipping automaton attachments * Disabling AutoPetMode while equipping attachments * Fixing issue where ManeuverMode would be overriden by settings * Overhauled AutomatonSettingsMenuItem and added abilty to customize maneuvers * Updating help text for maneuver menu. * Updating ManeuverMode help text * Removing res.items dependency on PUP job file * PR feedback * Adding TODO * Fixing regression in SongSettingsMenuItem * Bumping Trust version to 10.2.1 * Fixing merge issue in manifest.json * Adding PetStatusWidget * Adding AutomatonStatusWidget * Updating PetMode on AutomatonStatusWidget when changing attachments * Removing debug error * Bumping Trust version to 10.2.2 * Updating AutomatonStatusWidget text formatting * Fixing scrolling content offset with section header views * Adding pet ability in AutomatonStatusWidget * Updating default position for pet status widget * Updating default attachment set for LightTank * Re-enabling AutoFaceMobMode while singing because turn to face mob is no longer in action queue * Fixing copy on GambitSettingsMenuItem reset button * Adding Default and Gambits for Rune Fencer * Adding PathWidget * Adding TargetNameCondition * Fixing nil exception in PathRecorder * Fixing nil exception in PathRecorder * Adding new IPC messages * Fixing self targeting weapon skills and nil exception with job abilities * Updating release notes for 10.3.0 * PR feedback * Bumping Trust version to 10.3.1 * Adding autocomplete for Trust commands * Resetting content offset of autocomplete when menu disappears * Removing ActionBatchingMode * Adding MigrationManager and migration to move Bard job settings under SongSettings key * Updating default Bard job settings file * Adding menu to pick pianissimo songs * Refactoring commands into GeneralCommands and MenuCommands and adding settings.xml flag to disable autocomplete * Showing command description in info bar * PR feedback * Fixing missing handle_stop issue * Fixing issue where no pianissimo song is initially selected * Adding pianissimo songs to SongSettingsEditor * Updating description for AutoClarionCallMode * Fixing issue reordering Pianissimo songs * Adding Soul Voice as a conflicting buff for Marcato * Updating release notes * PR feedback * Adding menu for editing the remote commands whitelist * Update migration_v1.lua * Fixing issue where Bard settings migration ran on all jobs * PR feedback * Fixing merge issue * PR feedback * Fixing issue where EarthSpirit would not be dismissed * Fixing issue where BloodPactSettings default ability would not appear selected * Adding Puller role if neither main nor sub job Trust can pull * Clean up * Fixing spell, job ability and weapon skill actions for JP players * Fixing strategem actions for JP players * PR feedback * PR feedback * Updating release notes * Adding CombatSkillsCondition and updating Hasso to only be used with 2-handed weapons * Fixing issue where pull distance can't be edited in the UI * Bumping Trust version to 10.4.5 * Updating default Samurai job settings file * Adding MagicBurstTrustCommands and NukeTrustCommands * Adding NukeCommands * Fixing issue where Scholar menu does not refresh when changing arts * Bumping Trust version to 10.4.6 * Adding nil check in party mob update packet * Updating release notes * Adding MultiPickerConfigItem * PR feedback * Edge cases for Truster * Fixing nil error * Remove sleep debuff when attacking a monster * Fixing issue with casting spell on dead enemy * Adding JobCondition to match multiple jobs * Fixing PLD Gambits * Updating default Gambits for Dancer * Adding Apururu to cylibs/res/trusts.lua * Bumping Trust version to 10.4.8 * Filtering out Gambit ability targets if job has no abilities for that target type * Fixing typo in EnemiesNearbyCondition * Updating manifest.json * Bumping Trust version to 10.4.9 * Fixing TargetNameCondition * Bumping Trust version to 10.5.0 * PR feedback --------- Co-authored-by: furiex-ffxi <[email protected]>
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