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Bo3b Johnson edited this page Mar 4, 2014 · 20 revisions

Assassins Creed 3

Working. Playable. A number of bad shaders will show up in log as caught exceptions.
When marking shaders during hunting, the shader will flicker instead of be skipped.

Deus Ex:Human Revolution

Working and playable.
Disable built in 3D render, and set automatic_mode=1 in d3dx.ini to force 3D Vision on.
Marking and hunting shaders is working.

Sleeping Dogs

Working, and playable.
Disable built in 3D render, and set automatic_mode=1 in d3dx.ini to force 3D Vision on.
Unlocks convergence and separation. Will need fixes.

Bioshock Infinite

Mostly working, certainly playable.
Some reports of broken shadows in different configurations.
Some reports of crashing with SwapChain error, possibly aspect ratio related.
Autofixes of 2500 shaders, manual fixes of 22 shaders.

Saint's Row the Third

Mostly working. Runs without crashing. Decompiles shaders without exceptions.
Looks even worse than usual.

Anno 2070

Not working, crashes at launch while calling a missing routine in DX11.
Haven't tried with v0.52

Assassins Creed 4

Crashes at launch with v0.52 in dxgi.

Thief 4

DHR reports that it runs without crashing, but is unable to hunt shaders.