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Bo3b Johnson edited this page Feb 10, 2014 · 2 revisions
  • Binary Search of shaders instead of cycling. Would need to avoid or handle full screen shaders as they make it less clear to find the result. Tsaebeht's technique of putting them in the 'yes' list might still work fine.

  • Maybe keep a back-to-front ordering of shaders based on depth, since we can see the depth, and start at whichever end is better with cycling key.

  • Make a single dll instead, maybe using Detours.