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Encode FilePath as a string or an array of code units #181

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kateinoigakukun
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This changes the FilePath's Codable conformance to encode and decode FilePath as a string or an array of code units instead of using the default synthesized implementation that encodes the storage directly.

Decoding data as internal storage is not user-friendly and allows to construct invalid FilePath instances (e.g. with non-null-terminated storage).

So, the new implementation tries to decode the input as a string first and then as an array of code units. If the array is not null-terminated, the decoding fails.

Close #106

This changes the `FilePath`'s `Codable` conformance to encode and decode
`FilePath` as a string or an array of code units instead of using the
default synthesized implementation that encodes the storage directly.

Decoding data as internal storage is not user-friendly and allows to
construct invalid `FilePath` instances (e.g. with non-null-terminated
storage).

So, the new implementation tries to decode the input as a string first
and then as an array of code units. If the array is not null-terminated,
the decoding fails.
@kateinoigakukun
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@swift-ci test

@kateinoigakukun
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kateinoigakukun commented Jun 3, 2024

Do we need to support decoding the old synthesized format? In that case, we continue exposing a way to construct an invalid FilePath, so I didn't include it in this PR. WDYT?

@MaxDesiatov MaxDesiatov requested a review from al45tair June 5, 2024 14:12
@MaxDesiatov MaxDesiatov added the bug Something isn't working label Jun 5, 2024
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al45tair commented Jun 5, 2024

IMO the Codable conformance on FilePath was/is a mistake. The implementation is different for different platforms, and you can't sensibly decode a UNIX path on Windows or vice-versa.

It's also likely someone is already depending on the existing implementation (which is buggy in a way that could be a security issue), so I think while what you've done here is an improvement in many ways, it probably also needs to support the existing encoding — though we should check it carefully to make sure we don't allow the storage to be non-NUL-terminated.

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@al45tair

IMO the Codable conformance on FilePath was/is a mistake. The implementation is different for different platforms, and you can't sensibly decode a UNIX path on Windows or vice-versa.

Yeah, it might become another security concern. I took a look at how other language ecosystems handle it:

Rust (serde) approach addresses the wrong use case you mentioned where serialization and deserialization happened on different platforms. I think it's worth doing a similar tagging when (de)serializing paths as code points.

it probably also needs to support the existing encoding — though we should check it carefully to make sure we don't allow the storage to be non-NUL-terminated.

Ok, it makes sense to me to accept the existing encoding only if the storage is valid 👍

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Closing in favor of #189

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FilePath is Decodable, but not from a String
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