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1.8.1
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TheRealJake12 committed May 21, 2023
1 parent ba01485 commit 301070c
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Showing 3 changed files with 9 additions and 29 deletions.
8 changes: 0 additions & 8 deletions source/DiffCalc.hx
Original file line number Diff line number Diff line change
Expand Up @@ -56,8 +56,6 @@ class DiffCalc
if (cleanedNotes.length == 0)
return 0.0;

trace('calcuilafjwaf ' + cleanedNotes.length);

var handOne:Array<SmallNote> = [];
var handTwo:Array<SmallNote> = [];

Expand Down Expand Up @@ -242,12 +240,6 @@ class DiffCalc
smoothBrainTwo(hand_diffTwo);
}

// trace(hand_diffOne);
// trace(hand_diffTwo);

// trace(hand_npsOne);
// trace(hand_npsTwo);

var point_npsOne:Array<Float> = new Array<Float>();
var point_npsTwo:Array<Float> = new Array<Float>();

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9 changes: 4 additions & 5 deletions source/MainMenuState.hx
Original file line number Diff line number Diff line change
Expand Up @@ -28,10 +28,10 @@ using StringTools;
class MainMenuState extends MusicBeatState
{
public static var nightly:String = "";
public static var kecVer:String = 'Kade Engine Community 1.8';
public static var kecVer:String = 'Kade Engine Community 1.8.1';
public static var keVer:String = "Kade Engine 1.8.1";
public static var curSelected:Int = 0;
public static var freakyPlaying:Bool;
public static var freakyPlaying:Bool = true;

var menuItems:FlxTypedGroup<FlxSprite>;
var colorArray:Array<FlxColor> = [
Expand Down Expand Up @@ -95,7 +95,6 @@ class MainMenuState extends MusicBeatState
// Updating Discord Rich Presence
DiscordClient.changePresence("In the Menus", null);
#end
Conductor.changeBPM(102, false);

#if FEATURE_MODCORE
if (FlxG.save.data.loadMods)
Expand All @@ -107,12 +106,12 @@ class MainMenuState extends MusicBeatState
Application.current.window.title = '${MainMenuState.kecVer} : In the Menus';
#end

if (!FlxG.sound.music.playing)
if (!freakyPlaying)
{
FlxG.sound.playMusic(Paths.music(FlxG.save.data.watermark ? "freakyMenu" : "ke_freakyMenu"));
freakyPlaying = true;
Conductor.changeBPM(102, false);
}
Conductor.changeBPM(102);

if (!FlxG.save.data.watermark)
optionShit.remove('discord');
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21 changes: 5 additions & 16 deletions version.downloadMe
Original file line number Diff line number Diff line change
@@ -1,17 +1,6 @@
1.8;
1.8.1;

- Main Menu Design Rework.
- HTML5 Builds Are Currently No Longer Officially Supported.
- New Gettin' Freaky Track By Red Radiant.
- New Track For Options Menu "Tweakin'" By Red Radiant.
- Freeplay Culls Text That Is Not Visible.
- BPM / Sections Overhaul.
- Camera Now Uses The Character's camPos Array.
- Fix Sustain Note Clipping.
- Fixes To The Lua System Not Being Able To Do Stuff.
- New Text Rendering On Some Fonts(FlxText to FlxBitmapText).
- Changed How A Few Systems Function.
- Song Starting Slightly Changed.
- Redo Story Menu To Use JSON.
- Tweaks and other changes.
- Bug Fixes.
- Fixed Pico Train Not Moving.
- Fixed Spirit Not Having A Trail.
- Fixed Gameplay Customizing State Being Broken.
- Fixed Hitting A MARV! Not Contributing To The Score.

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