Additions
In this new version were added the following features:
- Enable vertex groups: allows for the disabling of vertex groups generation
Changes
Theses changes were made:
- 🚀 ~25% better FPS thanks to the work of @VincentKueszter on #11
- By default, neither Vertex Groups or Vertex Colors are enabled, to avoid polluting your mesh's data.
- Updated the readme to fix some semantic errors, and add the new features.
Work in progress
Here are the things that are still going on:
- Selecting which modifiers to use in the computation is still on standby.
- @VincentKueszter might explore some more optimization routes.