22, Game Developer & Engineer, and B.IT (Hons) Game Dev & Entrepreneurship at Ontario Tech University.
Hey there! I'm Ryan, and I've been immersed in the world of game development since 2016. I have a passion for exploring new technologies and collaborating with fellow engineers to craft immersive virtual experiences. Over the years, I've had the privilege of working with several studios as a Roblox gameplay programmer & engineer, contributing to the successful launch of titles for various brands and clients. My most notable technical skills are as follows:
- Proficient in Roblox Luau, demonstrating expertise through diverse game projects with 6+ years of experience.
- Experienced in using libraries such as Roact, Knit, and a range of RbxUtil Modules.
- Knowledgeable in usage of third-party SDK’s such as GameAnalytics and PlayFab.
- Plugin creation proficiency from previous work experience (Eg. CutsceneManager, and WhiteBox Designer).
- Competent in tools and programs such as Moonwave, TestEZ, GitHub, Bitbucket, VS Code, Rojo, Confluence, and Jira.
You can contact me by click any of the above badges and contacting me from there. Have a good day!