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add support for Morita Shougi Advance, Doraemon, and Mobile Pro Yakyuu: Kantoku no Saihai #23
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Wit-MKW
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if all is well, this 200.member.cgb file should just be a duplicate of the data built into the ROM. the byte in counter.cgb must be incremented each time 200.member.cgb is changed.
each level pack costs 30¥; i can't find any source on how expensive they were when the service was running.
GitHub Desktop is giving me hell, so individual uploads will have to do.
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add support for Morita Shougi Advance & Mobile Pro Yakyuu: Kantoku no Saihai
add support for Morita Shougi Advance, Doraemon, and Mobile Pro Yakyuu: Kantoku no Saihai
Jul 24, 2024
this website's great.
my gods.
complete with ranking letters! see the Discord server for a Python script to create & edit this file. (`counter.cgb` next to it just needs to have its byte incremented on every `200.member.cgb` update.)
i ought not to be trusted with anything.
i checked: i created them all, and am the only person to have edited any.
ghost uploads, as you probably know, are realised as emails to a blank destination address. the email has headers "X-Game-code: AGB-AGTJ-00" & "X-Game-title: GT-CHAMP", and the ghost data itself is an attachment named "gtent00.cgb" through "gtent06.cgb"; its format is 32 bytes for the user's email address, then 0x2F90 bytes in the same format as ghost.cgb, then a 4-byte little-endian byte-sum of the whole thing. the ghost ID is little more than a byte-sum itself, so if a ghost already exists with the same ID, you might consider adding multiples of 0x400000 until you get a unique ID.
because who wants to waste 12 KB?
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additionally fixed EX Monopoly. note that the user will not be presented with a "Monopoly Code" when uploading unless the server ignores
Content-Length:
headers forGET
requests, which cannot be achieved through PHP code alone. i suppose most web servers will have this as an option, seeing as it seems to be frowned upon to have a message-body in aGET
request.