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LuaSTG Sub v0.15.4-beta

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@Demonese Demonese released this 20 Apr 09:52
· 1067 commits to master since this release

更新日志:

  • 新增:命令行参数 --log-window 开启引擎日志窗口
  • 新增:命令行参数 --log-window-wait 让引擎日志窗口在程序退出后不会立即关闭
  • 修复:模型加载错误
  • 新增(v0.15.3):引擎日志窗口(目前似乎只能在 Windows 10 上正常显示,Windows 7 命令行似乎不支持 UTF8,会乱码)
  • 修改(v0.15.2):替换 DirectInput 键鼠输入为窗口消息输入(因为微软官方文档标记 DirectInput 键鼠输入为弃用且不推荐)
  • 修改(v0.15.1):函数重载 lstg.SetImageScale(img:string, scale:number)
  • 修改(v0.15.1):函数重载 lstg.GetImageScale(img:string):number
  • 新增(v0.15.1):函数 lstg.SetAnimationScale(ani:string, scale:number)
  • 新增(v0.15.1):函数 lstg.GetAnimationScale(ani:string):number

Changes:

  • Add: command line argument --log-window, enable engine log window
  • Add: command line argument --log-window-wait, do not close the engine log window immediately after closing the program
  • Fixed: loading model error
  • Add (v0.15.3): engine log window (may only work properly on windows10, on windows 7 utf-8 encoding may not supported and its encoding is broken)
  • Change (v0.15.2): replace DirectInput keyboard and mouse input with window messages (because Microsoft official documentation marks it as deprecated and not recommended)
  • Change (v0.15.1): new function overloading lstg.SetImageScale(img:string, scale:number)
  • Change (v0.15.1): new function overloading lstg.GetImageScale(img:string):number
  • Add (v0.15.1): new function lstg.SetAnimationScale(ani:string, scale:number)
  • Add (v0.15.1): new function lstg.GetAnimationScale(ani:string):number

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