LuaSTG Sub v0.15.4-beta
Demonese
released this
20 Apr 09:52
·
1067 commits
to master
since this release
更新日志:
- 新增:命令行参数
--log-window
开启引擎日志窗口 - 新增:命令行参数
--log-window-wait
让引擎日志窗口在程序退出后不会立即关闭 - 修复:模型加载错误
- 新增(v0.15.3):引擎日志窗口(目前似乎只能在 Windows 10 上正常显示,Windows 7 命令行似乎不支持 UTF8,会乱码)
- 修改(v0.15.2):替换 DirectInput 键鼠输入为窗口消息输入(因为微软官方文档标记 DirectInput 键鼠输入为弃用且不推荐)
- 修改(v0.15.1):函数重载
lstg.SetImageScale(img:string, scale:number)
- 修改(v0.15.1):函数重载
lstg.GetImageScale(img:string):number
- 新增(v0.15.1):函数
lstg.SetAnimationScale(ani:string, scale:number)
- 新增(v0.15.1):函数
lstg.GetAnimationScale(ani:string):number
Changes:
- Add: command line argument
--log-window
, enable engine log window - Add: command line argument
--log-window-wait
, do not close the engine log window immediately after closing the program - Fixed: loading model error
- Add (v0.15.3): engine log window (may only work properly on windows10, on windows 7 utf-8 encoding may not supported and its encoding is broken)
- Change (v0.15.2): replace DirectInput keyboard and mouse input with window messages (because Microsoft official documentation marks it as deprecated and not recommended)
- Change (v0.15.1): new function overloading
lstg.SetImageScale(img:string, scale:number)
- Change (v0.15.1): new function overloading
lstg.GetImageScale(img:string):number
- Add (v0.15.1): new function
lstg.SetAnimationScale(ani:string, scale:number)
- Add (v0.15.1): new function
lstg.GetAnimationScale(ani:string):number