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Add documentation for gravity= method. #74

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6 changes: 5 additions & 1 deletion src/layer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -308,7 +308,7 @@ scene_on_contact_begin(VALUE rcv, SEL sel)

/// @endgroup

/// @property #gravity
/// @method #gravity
/// @return [Point] the gravity of the scene's physics world.

static VALUE
Expand All @@ -317,6 +317,10 @@ scene_gravity(VALUE rcv, SEL sel)
return rb_ccvec2_to_obj(SCENE(rcv)->scene->getPhysicsWorld()->getGravity());
}

/// @method #gravity=(point)
/// Set the gravity of the scene's physics world. Specify [0,0] if you don't want gravity.
/// @param point [Point] the gravity of the scene's physics world.

static VALUE
scene_gravity_set(VALUE rcv, SEL sel, VALUE arg)
{
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