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Geometria Engine

A game/app engine focused on user freedom and performance.

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This engine can be used to making games with blazingly fast performance. One of its greatest strenghts is the ability to run modern and heavy stuff in really low-end computers, and at the same time extend the capabilities of mid/high-end.

Features

  • Control the entire rendering system by using Draw Calls as objects.
  • Complete Scripting API made for preventing hardcoding and making the environment more organized.
  • Support for Linux and Windows.
  • Multithreading Support.
  • Complete 2D and 3D Physics.
  • Ultra performance, capable of bringing modern technologies to hardware older than 15 years old.
  • The minimum requirement is a 2006 machine.
  • The engine is made in C++, so you code in C++.
  • Full focus on KISS (Keep It Stupid Simple) for experienced programmers and for people that never touched C++.
  • Your game/app comes with the engine inside for complete engine control, so you can add features and/or fix bugs for that specific project.
  • Complete toolkit for much more simpler compilation process across different IDEs and text editors.

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A 2D and 3D game engine focused on user freedom

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