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250 hooking on every monobehaviour method for pausing #251

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I've made changes to do this
It would work on "normal" case with methods for unity scripts

However I need to think about the worst case and here's some stuff I'm worried about

  • Threading
  • Unity job (basically threading still)
  • Async (probably still threading still)

Those need to be tested

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Hooking on every MonoBehaviour method for pausing
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