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HULK NO SMASH! fungal spires #76549

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Summary

Bugfixes "Monsters won't be sending immobile targets into fly anymore."

Purpose of change

#49316 unhardcoded smash monster special attack, but for some reason the check for immobile targets was forgotten (or omitted).

Describe the solution

Added check for IMMOBLE flag while deciding whether monster should fling target.

Describe alternatives you've considered

None.

Testing

Debug-spawned zombie hulk, fungal spire, debug monster. Checked that two latter monsters weren't sent into fly by hulk's attacks.

Additional context

None.

@github-actions github-actions bot added [C++] Changes (can be) made in C++. Previously named `Code` <Bugfix> This is a fix for a bug (or closes open issue) astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Sep 19, 2024
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
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