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Summary
Bugfixes "Monsters won't be sending immobile targets into fly anymore."
Purpose of change
#49316 unhardcoded
smash
monster special attack, but for some reason the check for immobile targets was forgotten (or omitted).Describe the solution
Added check for
IMMOBLE
flag while deciding whether monster should fling target.Describe alternatives you've considered
None.
Testing
Debug-spawned zombie hulk, fungal spire, debug monster. Checked that two latter monsters weren't sent into fly by hulk's attacks.
Additional context
None.