If it's worth doing, it's worth overdoing.
- Ayn Rand
Current opus is Wyvern, a 3D Game Engine focusing on (homebrew) cross-compatibility and easy of use. "write once, run everywhere"
Occasionally doing some small projects, most often system or platform related stuff, like template-based C++ reflection or a PlayStation 1 premake script.
I wish to branch out my platform knowledge in the future, having only developed for Windows, Web (Emscripten), and PlayStation 5. Wyvern is one such project.