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How to Make Real‐Mirror of Vehicles

Mike edited this page Jan 22, 2024 · 2 revisions

[Tutorial / Zmodeler3] How to Make Real-Mirror of Vehicles

※ this point, edit the angles of vertex-normal. ..........................................................................................................................

[1] select the vertex of a mirror alt text

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[2] move the pivot to right poision (check viewports - top, side, back) alt text

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[3] commands bar > normal section > 'Project normal out from pivot-helper point' alt text

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[4] axis > local & X mode / and click the screen : back > side > top alt text

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[5] axis > local & Y mode / and click the screen : back > side > top alt text

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[6] axis > local & Z mode / and click a screen : back alt text done! ..........................................................................................................................

※ i recommend the angle from the last picture ( picture [6] )

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