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black_player.rb
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black_player.rb
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require './player'
require './king_side_castle'
require './queen_side_castle'
require './black'
class BlackPlayer<Player
def initialize(board,legalMoves,opponentLegalMoves)
super(board,legalMoves,opponentLegalMoves)
end
def getLivePieces
@board.getBlackPieces
end
def getAlliance
Black.new
end
def getOpponent
@board.getWhitePlayer
end
def calculateCastleMoves(legalMoves,opponentLegalMoves)
castles=Array.new
if(@king.getPiecePosition!=-1)
if(([email protected](5).isTileOccupied?)&&([email protected](6).isTileOccupied?))
if(Player.calculateAttacksOnTile(5,opponentLegalMoves).empty? && Player.calculateAttacksOnTile(6,opponentLegalMoves).empty?)
if(rookTile.isTileOccupied? && rookTile.getPiece.isFirstMove)
castles.push(KingSideCastle.new(@board,@king,6,rookTile.getPiece,7,5))
end
end
end
if(([email protected](1).isTileOccupied?)&&([email protected](2).isTileOccupied?)&&([email protected](3).isTileOccupied?))
if(Player.calculateAttacksOnTile(2,opponentLegalMoves).empty? && Player.calculateAttacksOnTile(3,opponentLegalMoves).empty?)
if(rookTile.isTileOccupied? && rookTile.getPiece.isFirstMove)
castles.push(QueenSideCastle.new(@board,@king,2,rookTile.getPiece,0,3))
end
end
end
end
castles
end
def to_s
"Black"
end
end