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Currently, if an array is co-planar and the plane is tilted, fftvis will use a 3D non-uniform FFT to perform the simulation, which can be significantly slower than a 2D transform. We should be able to use a 2D transform in this case if we tilt the sky appropriately.
The text was updated successfully, but these errors were encountered:
Currently, if an array is co-planar and the plane is tilted,
fftvis
will use a 3D non-uniform FFT to perform the simulation, which can be significantly slower than a 2D transform. We should be able to use a 2D transform in this case if we tilt the sky appropriately.The text was updated successfully, but these errors were encountered: