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[_template]: ../templates/roundup.html
[date]: / "2023-05-04 09:58:00"
[modified]: / "2023-05-04 10:25:00"
[published]: / "2023-05-04 11:59:00"
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
[contributor]: https://twitter.com/teormech "Alexander Hohlov"
[contributor]: https://github.com/0b1kn00b "0b1kn00b"
[contributor]: https://github.com/kLabz "Rudy Ges"

# Haxe Roundup 676

Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.

## Community Updates

### News and Articles

- Official Haxe `4.3.1` [announcement](https://community.haxe.org/t/haxe-4-3-1-released/3939?u=skial). Available to download now from [GitHub](https://github.com/HaxeFoundation/haxe/releases/tag/4.3.1) and [Haxe.org](https://haxe.org/download/version/4.3.1/)! :star2:
- Predictable constructors in Haxe [article](https://ohmrun.hashnode.dev/more-on-constructors-in-haxe) by 0b1kn00b. :star:
- Armory3D May 2023 [release notes](https://armory3d.org/notes#2023.05).
- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon.
- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects.

##### _In case you missed it_

- HaxeUI `v1.6` has been [released](https://community.haxeui.org/t/haxeui-v1-6-released/528?u=skial)! :fire:
- Variadic constructors in Haxe [article](https://ohmrun.hashnode.dev/variadic-constructors-in-haxe) by 0b1kn00b.
- Adobe Flex 2 running on OpenFL in JavaScript instead of SWF? [article](https://joshblog.net/2021/adobe-flex-2-running-on-openfl-in-javascript-instead-of-swf/) by Josh Tynjala.
- OpenFL devlog: NativeWindow, Lime’s Haxe and C++ bridge, and improved cleanup [article](https://joshblog.net/2023/openfl-devlog-nativewindow-limes-haxe-and-c-bridge-and-improved-cleanup/) by Josh Tynjala.
- Triggering Haxe functions from within OpenFL TextField HTML links [article](https://www.confidant.ca/blog/2023/triggering-haxe-functions-from-within-openfl-textfield-html-links/) by Allan Dowdeswell.
- 💀[Perilous Icons `1.1.0`](https://www.patreon.com/posts/81804599) by [Oleg Dolya](https://twitter.com/watawatabou/status/1649134682510876674).
- LDtk, the free level editor [has reached version `1.3.0`](https://twitter.com/deepnightfr/status/1651493471205638145)! Check out the [full patchnotes](https://ldtk.io/release-notes/next/) and [upcoming JSON changes](https://ldtk.io/json/next/#overview). :tada: [Grab it for free](https://ldtk.io)!
- Dune: Spice Wars | [April Development Update](https://steamcommunity.com/games/1605220/announcements/detail/3648515960079013383).
- `[devlog]` Fraymakers EA Update `0.5.9` - Optimization and Custom Content Error Detection [post](https://store.steampowered.com/news/app/1420350/view/3689053519328946312).

### Videos & Music

- Reacting to GameFromScratch's thoughts on HaxeFlixel `5.0.0` [video](https://www.youtube.com/watch?v=5qHzABNZvE4) by Richard Oliver Bray.
- No More Lost Progress: Save Games in RPG Playground [video](https://www.youtube.com/watch?v=3j3iSg6suDA).
- Northgard | Trials of Odin Official [trailer](https://www.youtube.com/watch?v=tdQuJnRrVww).
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.

##### _In case you missed it_

- Building a simple game in Armory 3D - Beginners tutorial [part 2](https://www.youtube.com/watch?v=TUC5g7xStHI).
- Armory 3D can be [like Unreal engine](https://www.youtube.com/watch?v=du-CTKcZ7jU).
- Vallas Backrooms [video](https://www.youtube.com/watch?v=E_PswylUeoc) by Merrak.

### Jobs, Bounties

- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.

#### Looking for work

- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role.
- [Rudy Geslin](https://github.com/kLabz) is available for freelance work.

#### Job listings

- Backend Haxe devs wanted to make PVP deltarune fangame [listing](https://community.haxe.org/t/paid-work-looking-for-backend-haxe-developpers-to-make-a-pvp-deltarune-fangame-positions-open/3902?u=skial).
- Ysbryd Games is looking for HaxePunk porters for a [potential future title](https://community.haxe.org/t/ysbryd-games-is-looking-for-haxepunk-porters-for-a-potential-future-title/3894?u=skial).
- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine.

#### Bounties

- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available.
- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items.
- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5).
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.

### Product Releases & Announcements

- Northgard - Trials of Odin Update [Out Now](https://store.steampowered.com/news/app/466560/view/3731837715792008791)!
- Dead Cells - The 34th Dead Cells update "Clean Cut" is [now live](https://store.steampowered.com/news/app/588650/view/3704816660869715038)!

##### _In case you missed it_

- Nuclear Blaze is coming to Switch, PS4 and XBox in [tomorrow](https://twitter.com/deepnightfr/status/1650455795845169152) 28th April!
- [Wartales](https://twitter.com/Wartales_Game/status/1650848399342592001) is now available [on GOG](https://www.gog.com/en/game/wartales).

### Previews & Demos

#### LD53 "Delivery"

- [Why Deliver Y?](https://aurel300.itch.io/why-deliver-y), a vaguely noir puzzle game.
- [FedUp](https://community.haxe.org/t/ldjam-fedup-a-flying-delivery-game/3943?u=skial) - A Flying Delivery game by Jeff Ward.
- [Dressed Delivery](https://ldjam.com/events/ludum-dare/53/dressed-delivery) - Three women embark on a journey to find a place in life.
- [Delivering Parcelman](https://zwodahs.itch.io/ld53-delivering-parcelman) - Your good friend Travelling Salesman has introduce you to a Parcel delivery job. Will you do your job well or will you get fired?
- [Flipping Finches](https://aeveis.itch.io/flipping-finches) - You are a finch known as the flip master. You always flip when turning in the air. You need to deliver a parcel. Hopefully you can deliver it intact!
- [Haul and Pray](https://ldjam.com/events/ludum-dare/53/haul-and-pray) - _“I am only accepted as long as I am useful. If I don’t earn my keep, if I don’t constantly prove my worth, I might as well just disappear. And wouldn’t that be better for everyone?”_
- [B.H.M.D.S](https://ldjam.com/events/ludum-dare/53/$366007) - Black Hole Manipulation Delivery System. A simple game about manipulating gravity to get your packets flying to the right places.

#### Open Source

##### Community Previews

##### _Git Repos_

- LDtk [`1.3.1`](https://github.com/deepnight/ldtk/releases/tag/v1.3.1) and [`1.3.2`](https://github.com/deepnight/ldtk/releases/tag/v1.3.2) have been released.
- [haxe-engineio `git`](https://github.com/snwhd/haxe-engineio) - A Haxe Engine.io implementation.
- [haxe-socketio `git`](https://github.com/snwhd/haxe-socketio) - A Haxe Socket.io implementation.
- [stx_parse_ini `git`](https://github.com/ohmrun/stx_parse_ini) - Ini file parser in stx_parse.
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.

### _Some_ Library Releases

- [ldtk-haxe-api `1.3.2-rc.1`](https://lib.haxe.org/p/ldtk-haxe-api)
- [tink_hxx `0.25.1`](https://lib.haxe.org/p/tink_hxx)
- [flxgif `1.0.2`](https://lib.haxe.org/p/flxgif)
- [tink_syntaxhub `0.6.1`](https://lib.haxe.org/p/tink_syntaxhub)
- [colyseus-websocket `1.0.12`](https://lib.haxe.org/p/colyseus-websocket)
- [haxelib `4.1.0`](https://lib.haxe.org/p/haxelib)
- [urals-renderer-web-js `0.1.2`](https://lib.haxe.org/p/urals-renderer-web-js)
- [urals-renderer-web `0.2.3`](https://lib.haxe.org/p/urals-renderer-web)
- [neutralinojs `1.0.0`](https://lib.haxe.org/p/neutralinojs)
- [tostring `0.2.0`](https://lib.haxe.org/p/tostring)
- [haxe-nvim `1.1.1`](https://lib.haxe.org/p/haxe-nvim)
- [res `0.1.1-alpha`](https://lib.haxe.org/p/res)
- [nwjs `1.4.0`](https://lib.haxe.org/p/nwjs)
- [hxwren `1.1.1`](https://lib.haxe.org/p/hxwren)
- [hxlua `1.5.1`](https://lib.haxe.org/p/hxlua)
- [minecraft-api `0.3.82-alpha`](https://lib.haxe.org/p/minecraft-api)
- [hxdiscord_rpc `1.1.0`](https://lib.haxe.org/p/hxdiscord_rpc)
- [TeaScript `1.0.0`](https://lib.haxe.org/p/TeaScript)
- [urals-storage `0.3.1`](https://lib.haxe.org/p/urals-storage)
- [urals-widget-web `0.1.1`](https://lib.haxe.org/p/urals-widget-web)
- [urals-id-renderer `0.0.1`](https://lib.haxe.org/p/urals-id-renderer)
- [parcl `0.1.1`](https://lib.haxe.org/p/parcl)
- [bootstrap_bundle `2.1.3`](https://lib.haxe.org/p/bootstrap_bundle)
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.

### People & Projects to support

- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel.
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence.
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.

## Updates from the Haxe core

### Current Proposals & Discussions

- Add support for a new `throws` statement [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/110). :new:
- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109).
- Add Shading [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/108) with alt [macro solution](https://github.com/HaxeFoundation/haxe-evolution/pull/108#issuecomment-1500970329).
- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105).
- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101).
- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100).
- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99).
- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98).
- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._

### Core Changes

72~ updates have been made to Haxe in the [last week][last week newurl].

- Hxcpp `4.3.7` has been [released](https://github.com/HaxeFoundation/hxcpp/releases/tag/v4.3.7).
- Allow non constant "inline" var init with `-D no-inline` [merged](https://github.com/HaxeFoundation/haxe/pull/11192).
- Call typing vs. expected enums [issue](https://github.com/HaxeFoundation/haxe/issues/11187).
- `[hl]` `-dce no` breaks `hl.I64` [issue](https://github.com/HaxeFoundation/haxe/issues/11196).
- `[eval]` Local static var - Instance constructor not found: `haxe.ds._Map.Map_Impl_` [issue](https://github.com/HaxeFoundation/haxe/issues/11193).
- `[macro]` Possible bug in `@:autoBuild` meta order [issue](https://github.com/HaxeFoundation/haxe/issues/11194).
- `[macro]` `EFieldKind` messes with macro pattern matching [issue](https://github.com/HaxeFoundation/haxe/issues/11198).
- `[macro]` LSP/macro type reification: Defining 0-ary function as a type parameter with a reified return type messes up LSP outline [issue](https://github.com/HaxeFoundation/haxe/issues/11199).

##### _In case you missed it_

- Module resolution changes [explained](https://github.com/HaxeFoundation/haxe/pull/11168). :star:
- RenameVars cleanup [merged](https://github.com/HaxeFoundation/haxe/pull/11176).
- hl analyzer since version `1.12.0` analyzer `20x` slower [issue](https://github.com/HaxeFoundation/haxe/issues/11174).
- Recursive inline is not supported on enum abstract constructor [issue](https://github.com/HaxeFoundation/haxe/issues/11177).
- `[cpp]` Double throw generated in cpp `Reflect.callMethod` [issue](https://github.com/HaxeFoundation/haxe/issues/11175).
- `[macro]` Add `resolveContextType` [merged](https://github.com/HaxeFoundation/haxe/pull/11172/).
- Go to definition problem with final assign [issue](https://github.com/HaxeFoundation/haxe/issues/11173).
- `[hxcpp]` `__hxcpp_parse_int` now parses hex numbers with wrapping as before [pull request](https://github.com/HaxeFoundation/hxcpp/pull/1053).
- `Void` as value error disappears on second compilation [issue](https://github.com/HaxeFoundation/haxe/issues/11184).

You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. Head over to [OSS Insights](https://ossinsight.io/analyze/HaxeFoundation/haxe#overview) for more Haxe statistics.

Take it easy everyone, stay safe and see you next week. :ua:

[benchmarks]: https://benchs.haxe.org/
[nightly build]: http://build.haxe.org
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
[last week]: https://github.com/search?q=closed:2023-04-13..2023-04-20+org:haxefoundation+is:closed
[last week newurl]: https://github.com/search?q=updated:%3E2023-04-13+org:haxefoundation
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-04-13%22+language:Haxe&s=updated&type=Repositories
[lang ranking]: https://ossinsight.io/collections/programming-language/
[insights]: https://ossinsight.io/analyze/HaxeFoundation/haxe#overview
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
[Armory Discord]: https://discord.com/invite/7jDud8R3dE
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
[FeathersUI Discord]: https://discord.com/invite/SnJBC53
[Deepnight Discord]: https://discord.gg/xRMdA4er

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