diff --git a/modules/ROOT/images/BeginnersGuide/DoNotBuildSolution.png b/modules/ROOT/images/BeginnersGuide/DoNotBuildSolution.png index 62bfeb50..7f947823 100644 Binary files a/modules/ROOT/images/BeginnersGuide/DoNotBuildSolution.png and b/modules/ROOT/images/BeginnersGuide/DoNotBuildSolution.png differ diff --git a/modules/ROOT/pages/Development/BeginnersGuide/project_setup.adoc b/modules/ROOT/pages/Development/BeginnersGuide/project_setup.adoc index 9b5334ea..c6b67c55 100644 --- a/modules/ROOT/pages/Development/BeginnersGuide/project_setup.adoc +++ b/modules/ROOT/pages/Development/BeginnersGuide/project_setup.adoc @@ -228,8 +228,10 @@ or your own {cpp} code that changes Editor functionality, you must close the Editor and rebuild `Development Editor` from Visual Studio for the changes to take effect. -Alpakit (a tool discussed later) will take care of building Shipping for you when required, +Alpakit (a tool discussed later) will take care of building Shipping for you when required later, but you can still build it from Visual Studio if you want to. +To build shipping from Visual Studio, +use the `Shipping` configuration and build the `FactoryGameSteam` or `FactoryGameEGS` project instead of `FactoryGame`. ==== [id='Compiling_Troubleshooting']