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telehash.js
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telehash.js
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var dgram = require("dgram");
var os = require("os");
var net = require("net");
var http = require("http");
var async = require("async");
var crypto = require("crypto");
var dns = require("dns");
var ursa = require("ursa"); // only need this to do the rsa encryption, not supported in crypto.*
var dhash = require("./dhash");
var REQUEST_TIMEOUT = 5 * 1000; // default timeout for any request
var warn = console.log; // switch to function(){} to disable
var debug = console.log; //function(){}; // switch to console.log to enable
var MESH_MAX = 200; // how many peers to maintain at most
var PEM_REGEX = /^(-----BEGIN (.*) KEY-----\r?\n[\/+=a-zA-Z0-9\r\n]*\r?\n-----END \2 KEY-----\r?\n)/m;
exports.hash = function(string)
{
return new dhash.Hash(string);
}
// start a hashname listening and ready to go
exports.hashname = function(space, keys, args)
{
if(!space || !keys || !keys.publicKey || !keys.privateKey) return undefined;
if(!args) args = {};
// configure defaults
var self = {space:space, cb:{}, operators:[], watch:{}, lines:{}, lineq:[], seen:{}, buckets:[]};
// parse/validate the private key
self.prikey = keys.privateKey;
self.pubkey = keys.publicKey;
self.hash = new dhash.Hash(self.pubkey+space);
self.hashname = self.hash.toString();
if (!args.ip || args.natted) self.nat = true;
self.ip = args.ip || "0.0.0.0";
self.port = parseInt(args.port) || 0;
// udp socket
var counter = 1;
self.server = dgram.createSocket("udp4", function(msg, rinfo){
var packet = decode(msg);
if(!packet) return warn("failed to decode a packet from", rinfo.address, rinfo.port, msg.toString());
packet.from = {ip:rinfo.address, port:rinfo.port};
packet.id = counter++;
packet.at = Date.now();
incoming(self, packet);
});
self.server.bind(self.port, self.ip, function(){
// update address after listen completed to be besty
self.port = self.server.address().port;
self.address = [self.hashname, self.ip, self.port].join(",");
});
// try to set the correct address for logging, not important for telehash
if(self.ip == "0.0.0.0") {
var better;
var ifaces = os.networkInterfaces()
for (var dev in ifaces) {
ifaces[dev].forEach(function(details){
if(!better && details.family == "IPv4" && dev.substr(0,1) == "e") better = details.address;
});
}
if(better) self.ip = better;
}
self.address = [self.hashname, self.ip, self.port].join(",");
// try to resolve any dns-defined operators for this space
dns.resolveSrv("_telehash._udp."+self.space, function(err, srvs){
// if we didn't resolve anything, sometimes that's worth warning about
if(err){
if(!self.operator && self.operators.length === 0) warn("no operators found, couldn't resolve space", self.space, err.toString());
return;
}
srvs.forEach(function(srv){
var hashname = srv.name.split(".")[0];
if(!dhash.isSHA1(hashname)) return warn("invalid operator address, not a hashname", srv);
dns.resolve4(srv.name, function(err, ips){
if(err) return warn("couldn't resolve operator", srv.name);
ips.forEach(function(ip){
var address = [hashname, ip, srv.port].join(",");
seen(self, address).operator = true;
debug("adding srv operator", address);
self.operators.push(address);
});
});
})
});
// set up methods (personal prefernce to do this explicitly vs. prototype pattern)
self.myLookup = function(callback) {
self.cb.lookup = callback;
self.operator = true;
};
self.setOpen = function() {
self.operator = true;
self.open = true;
};
self.setOperators = function(addresses) {
if(!Array.isArray(addresses)) return;
self.operators = addresses.map(function(address){
var op = seen(self, address);
op.operator = true;
return op.hashname;
});
};
self.doVerify = function(hn, callback) { doVerify(self, hn, callback) };
self.doLine = function(hn, callback) { doLine(self, hn, callback) };
self.doStream = function(hn, callback) { return doStream(self, hn, callback) };
self.doSocket = function(args, callback) { return doSocket(self, args, callback) };
self.setProxy = function(args) {
self.proxyBase = args;
};
self.doProxy = function(args, callback) { return doProxy(self, args, callback) };
self.doProxyStream = function(args, callback) { return doProxyStream(self, args, callback) };
self.setSeeds = function(addresses) {
// set ourselves in DHT mode
// line to the operators
// have a 55sec timer to scan all lines
// make bucket list
// .see for closer to us for set amount in each bucket
// have .see watcher for any new lines in empty buckets
}
// start the DHT meshing maintainence
meshLoop(self);
return self;
}
// every 25 seconds do the maintenance work for peers
function meshLoop(self)
{
debug("MESHA")
meshReap(self);
meshSeen(self);
meshElect(self);
meshPing(self);
debug("MESHZ")
setTimeout(function(){meshLoop(self)}, 25*1000);
}
// delete any dead hashnames!
function meshReap(self)
{
function del(who, why)
{
if(who.line) delete self.lines[who.line];
delete self.seen[who.hashname];
debug("reaping ", who.hashname, why);
}
Object.keys(self.seen).forEach(function(h){
var hn = self.seen[h];
if(!hn.sentAt) return; // TODO never if these are from app? remove old ones from .see hints?
if(!hn.recvAt) {
if(Date.now() - hn.at > 120*1000) return del(hn, "sent, never received, older than 2min");
return; // allow non-response for up to 2min
}
if(Date.now() - hn.sentAt > 60*1000) return del(hn, "we stopped sending to them for more than 1min");
if(hn.sentAt - hn.recvAt > 60*1000) return del(hn, "no response in 30sec");
});
}
// look for any newly seen hashnames to request a line to
function meshSeen(self)
{
// scan the nearest 100
var nearest;
Object.keys(self.seen).map(function(h){return self.seen[h]}).sort(function(a, b){
return self.hash.distanceTo(a.hash) - self.hash.distanceTo(b.hash);
}).slice(0,100).forEach(function(hn){
if(!nearest) nearest = hn;
if(hn.open) return; // line is open or already tried opening a line to them at least once
// try sending them a line request, no line == !hn.forApp
doLine(self, hn);
});
self.nearest = nearest;
}
// drop hn into it's appropriate bucket
function bucketize(self, hn)
{
if(!hn.bucket) hn.bucket = self.hash.distanceTo(hn.hash);
if(!self.buckets[hn.bucket]) self.buckets[hn.bucket] = [];
self.buckets[hn.bucket].push(hn);
}
// update which lines are elected to keep, rebuild self.buckets array
function meshElect(self)
{
// sort all lines into their bucket, rebuild buckets from scratch (some may be GC'd)
self.buckets = []; // sparse array, one for each distance 0...159
Object.keys(self.lines).forEach(function(line){
bucketize(self, self.lines[line])
});
var spread = parseInt(MESH_MAX / Object.keys(self.buckets).length);
if(!(spread > 1)) spread = 1;
// each bucket only gets so many lines elected
Object.keys(self.buckets).forEach(function(bucket){
var elected = 0;
self.buckets[bucket].forEach(function(hn){
// TODO can use other health quality metrics to elect better/smarter ones
hn.elected = (elected++ <= spread) ? true : false;
});
});
}
// every line that needs to be maintained, ping them
function meshPing(self)
{
Object.keys(self.lines).forEach(function(line){
var hn = self.lines[line];
// have to be elected or a line induced by the app
if(!hn.elected && !hn.forApp) return;
// approx no more than once a minute
if(Date.now() - hn.sentAt < 45*1000) return;
// seek ourself to discover any new hashnames closer to us for the buckets
send(self, hn, {js:{seek:self.hashname, see:nearby(self, hn.hashname)}});
});
}
// ask hashname to answer an http request
function doProxy(self, args, callback)
{
if(!args || !args.path ||!args.hashname) return callback("no path or hashname");
self.doLine(args.hashname, function(err){
if(err) return callback("line failed");
// create stream and handle responses
var res = {};
var body = new Buffer(0);
var stream = doStream(self, args.hashname, function(err, packet, cbStream){
if(packet.body) body = Buffer.concat([body, packet.body]);
if(packet.js.res)
{
res.statusCode = packet.js.res.s || 500;
res.headers = packet.js.res.h || {};
}
if(packet.js.end) callback(null, res, body);
cbStream();
});
// send request, TODO support a streaming interface
var js = {end:true, req:{}};
js.req.p = args.path;
js.req.m = args.method || "GET";
if(args.headers) js.req.h = args.headers;
stream.send(js, args.body);
});
}
// ask hashname to answer an http request, streamingly
function doProxyStream(self, args, callback)
{
if(!args || !args.path ||!args.hashname) return callback("no path or hashname");
// create stream and a req json
var stream = getStream(self, seen(self, args.hashname));
var js = {req:{}};
js.req.p = args.path;
js.req.m = args.method || "GET";
if(args.headers) js.req.h = args.headers;
// give back node streaming interface
var x = wrapStream(self, stream, function(packet){
// when the headers show up pass them along
if(packet.js.res)
{
var res = {};
res.statusCode = packet.js.res.s || 500;
res.headers = packet.js.res.h || {};
callback(res);
}
});
x.js(js); // send headers
return x;
}
// ask hashname to open a socket to this ip:port
function doSocket(self, args, callback)
{
if(!args || !args.hashname) return callback("no hashname");
if(!args.to || !args.listen) return callback("need to and listen");
self.doLine(args.hashname, function(err){
if(err) return callback("line failed");
var server = net.createServer(function(client) {
console.log('server connected');
var stream = getStream(self, seen(self, args.hashname));
var tunnel = wrapStream(self, stream);
client.pipe(tunnel).pipe(client);
// send sock open now
stream.send({sock:args.to});
});
server.listen(args.listen, callback);
});
}
// creates a new stream to the given hashname
function doStream(self, hashname, callback)
{
var stream = getStream(self, seen(self, hashname));
stream.handler = function(self, packet, cbHandler) { callback(null, packet, cbHandler); }
return stream;
}
// use node's stream api wrapper
function wrapStream(self, stream, cbExtra)
{
var duplex = new require("stream").Duplex();
// allow for manually injected json
duplex.bufJS = {};
duplex.js = function(js){
Object.keys(js).forEach(function(key){ duplex.bufJS[key] = js[key]; });
setTimeout(doChunk, 10);
};
// buffer writes and chunk them out
duplex.bufBody = new Buffer(0);
duplex.cbWrite;
function doChunk(){
console.log("CHUNKING", duplex.bufJS, duplex.bufBody.length)
if(duplex.bufBody.length === 0 && Object.keys(duplex.bufJS).length === 0) return;
var bodyout;
var jsout = duplex.bufJS;
duplex.bufJS = {};
if(duplex.bufBody.length > 0)
{
var len = 1024 - JSON.stringify(jsout).length; // max body size for a packet
if(duplex.bufBody.length < len) len = duplex.bufBody.length;
bodyout = duplex.bufBody.slice(0, len);
duplex.bufBody = duplex.bufBody.slice(len, duplex.bufBody.length - len);
}
// send it!
sendStream(self, stream, {js:jsout, body:bodyout, done:function(){
// we might be backed up, let more in
if(duplex.cbWrite)
{
// am I being paranoid that a cbWrite() could have set another duplex.cbWrite?
var cb = duplex.cbWrite;
delete duplex.cbWrite;
cb();
}
}});
// recurse nicely
setTimeout(doChunk, 10);
};
duplex.end = function(){
duplex.bufJS.end = true;
if(stream.errMsg) duplex.bufJS.err = stream.errMsg;
doChunk();
}
duplex._write = function(buf, enc, cbWrite){
duplex.bufBody = Buffer.concat([duplex.bufBody, buf]);
// if there's 50 packets waiting to be confirmed, hold up here, otherwise buffer up
var cbPacket = doChunk;
if(stream.outq.length > 50)
{
duplex.cbWrite = cbWrite;
}else{
cbWrite();
}
// try sending a chunk;
doChunk();
}
duplex._read = function(size){
// TODO handle backpressure
// perform duplex.push(body)'s if any waiting, if not .push('')
// handle return value logic properly
};
stream.handler = function(self, packet, cbHandler) {
// TODO migrate to _read backpressure stuff above
console.log("HANDLER", packet.js)
if(cbExtra) cbExtra(packet);
if(packet.body) duplex.push(packet.body);
if(packet.js.end) duplex.push(null);
cbHandler();
}
return duplex;
}
function getStream(self, to, id)
{
if(!to.streams) to.streams = {};
if(id && to.streams[id]) return to.streams[id];
// new stream
var stream = {inq:[], outq:[], inSeq:0, outSeq:0, inDone:-1, outConfirmed:0, inDups:0, lastAck:-1}
stream.id = id || dhash.quick();
stream.to = to;
// how we process things in order
stream.q = async.queue(function(packet, cbQ){
inStreamSeries(self, stream, packet, cbQ);
}, 1);
// handy utils, send just one anytime explicitly
stream.send = function(js, body){ sendStream(self, stream, {js:js, body:body}) };
to.streams[stream.id] = stream;
return stream;
}
function sendStream(self, stream, packet)
{
packet.js.stream = stream.id;
packet.js.seq = stream.outSeq++;
packet.js.ack = stream.inSeq;
// calculate misses;
if(stream.inq.length > 0)
{
packet.js.miss = [];
for(var i = 0; i < stream.inq.length; i++)
{
if(!stream.inq[i]) packet.js.miss.push(stream.inDone + 1 + i);
}
}
// reset/update tracking stats
stream.outConfirmed = stream.inSeq;
stream.inDups = 0;
stream.outq.push(packet);
// any ack timer gets cancelled
if(stream.ackTimeout)
{
clearTimeout(stream.ackTimeout);
stream.ackTimeout = false;
}
send(self, stream.to, packet);
}
function sendWho(self, to, who, callback, timeout)
{
var watch = keywatch(self, "who "+who+to.hashname, callback, timeout);
if(watch.callbacks.length > 1) return; // someone sent one here already
var packet = {js:{who:who}};
packet.sign = true;
send(self, to, packet);
}
// *actively* verify this hashname with an operator
function doVerify(self, hashname, callback)
{
// this will add the callback to any outstanding verify requests
var watch = keywatch(self, "verify "+hashname, callback, 10*1000);
if(watch.callbacks.length > 1) return;
// ask operators sequentially in random order
var key;
async.forEachSeries(self.operators.sort(function(){ return Math.random()-0.5; }), function(op, cbOp){
var op = seen(self, op);
sendWho(self, op, hashname, function(err, value){
if(value) key = value;
cbOp(value); // stops async when we get a value
}, 3*1000); // smaller timeout, ops should be fast
}, function(){
if(!key) return watch.done("not verified");
watch.done(null, key);
});
}
// async fetch the key however possible
function getKey(self, hashname, callback)
{
// moi?
if(self.hashname === hashname) return callback(null, self.pubkey);
// already known
var who = seen(self, hashname);
if(who.pubkey) return callback(null, who.pubkey);
// multiple things may be wanting the key, create a watch
var watch = keywatch(self, "getkey "+hashname, callback, 10*1000);
if(watch.callbacks.length > 1) return;
// if we're open and we know an ip for this hashname, just ask them!
if(self.open && who.ip) return sendWho(self, who, hashname, watch.done);
// if we have a lookup function, use that
if(self.cb.lookup) return self.cb.lookup(hashname, watch.done);
// resort to asking the operator
doVerify(self, hashname, watch.done);
}
// scan through the queue of packets with an unknown line, and optionally add one
function queueLine(self, packet)
{
if(packet) {
if(Object.keys(packet.js).join("") === "line") return; // empty packet
self.lineq.push(packet);
}
if(self.lineq.length == 0) return;
debug("scanning line queue of length", self.lineq.length);
var q = self.lineq;
self.lineq = [];
q.forEach(function(queued){
if(self.lines[queued.js.line]) return incoming(self, queued);
if(Date.now() - queued.at < 10*1000) return self.lineq.push(queued);
warn("dropping expired unknown line packet from", queued.from);
});
}
function addOpen(self, to)
{
if(!to.pubkey) throw new Error("missing pub key! "+to.hashname);
to.openSecret = dhash.quick(); // gen random secret
to.open = ursa.coercePublicKey(to.pubkey).encrypt(to.openSecret, "utf8", "base64", ursa.RSA_PKCS1_PADDING);
}
// add the proper line or open+signature
function addLine(self, to, packet)
{
// if we've sent an open and have a line, just use that
if(to.openSent && to.line) return packet.js.line = to.line;
// make sure to send a signed open
to.openSent = true;
if(!to.open) addOpen(self, to);
packet.js.open = to.open;
packet.sign = true;
}
// ask open lines for an address
function seek(self, hash)
{
// take a random max of three lines and ask them all (TODO use the DHT distance stuff)
var ask = Object.keys(self.lines).sort(function(){ return Math.random()-0.5; }).slice(0,3);
// ask them all
ask.forEach(function(line){
send(self, self.lines[line], {js:{seek:hash}});
});
}
// open a line to this hashname, may need to see and who it both
function doLine(self, hashname, callback)
{
var to = seen(self, hashname);
// this only happens when opening a transient line (meshing)
if(!callback)
{
callback = function(){};
}else{
to.forApp = true;
}
// might have it already
if(to.line) return callback();
function good(){
if(to.line) return callback();
getKey(self, to.hashname, function(err, key){
if(err) return callback();
if(!to.pubkey) to.pubkey = key;
if(to.line) return callback();
// only callback when they've responded
keywatch(self, "line "+to.hashname, callback);
// this is a ping to trigger a response
var packet = {js:{seek:to.hashname}};
addLine(self, to, packet);
send(self, to, packet);
});
}
// any we already have an ip
if(to.ip) return good();
// we don't know this hn, seek it and watch for an answer
keywatch(self, "see "+to.hashname, function(err, address){
if(err) return callback(err);
parseAddress(address, to); // updates to this ip/port
good();
});
seek(self, to.hashname);
}
function keywatch(self, key, callback, tout)
{
var watch = self.watch[key];
// if a watch is running, just add this to the callback list
if(watch) {
watch.callbacks.push(callback);
return watch;
}
// start a new watch
var timeout = setTimeout(function(){done("timeout")}, tout || REQUEST_TIMEOUT);
function done(err, value)
{
if(!timeout) return; // re-entered by accident if answer came after timeout
clearTimeout(timeout);
timeout = false;
delete self.watch[key];
watch.callbacks.forEach(function(cb){ cb(err, value); });
}
var watch = self.watch[key] = {done:done, callbacks:[], parts:[]};
watch.callbacks.push(callback);
return watch;
}
// create a wire writeable buffer from a packet
function encode(self, to, packet)
{
// signed packets are special, everything else gets common things added
if(!packet.js.sig)
{
// if we need a line and it's not added, add it, convenience
if(to.line || to.opened) addLine(self, to, packet);
// if there's no line, always add extra identifiers
if(!packet.js.line) {
if(to.ref) packet.js.ref = to.ref.hashname;
packet.js.to = to.hashname;
packet.js.from = self.hashname;
if(packet.sign) packet.js.x = Date.now() + 10*1000; // add timeout for signed packets
}
}
debug("ENCODING", packet.js, packet.body && packet.body.toString(), "\n");
var jsbuf = new Buffer(JSON.stringify(packet.js), "utf8");
if(typeof packet.body === "string") packet.body = new Buffer(packet.body, "utf8");
packet.body = packet.body || new Buffer(0);
var len = new Buffer(2);
len.writeInt16BE(jsbuf.length, 0);
return Buffer.concat([len, jsbuf, packet.body]);
}
// just parse the "60518c1c11dc0452be71a7118a43ab68e3451b82,172.16.42.34,65148" format
function parseAddress(str, hn)
{
if(typeof str !== "string")
{
warn("invalid address", str);
return {};
}
var parts = str.split(",");
if(!dhash.isSHA1(parts[0]))
{
warn("invalid address hashname part", str);
return {};
}
var ret = hn || {}; // update existing or create new
ret.hashname = parts[0];
ret.ip = parts[1];
ret.port = parseInt(parts[2]);
ret.address = str;
ret.hash = new dhash.Hash(null, parts[0]);
return ret;
}
function updateAddress(hn, ip, port)
{
hn.ip = ip;
hn.port = port;
hn.address = [hn.hashname, hn.ip, hn.port].join(",");
}
// track every hashname we know about
function seen(self, to)
{
if(typeof to === "string") to = parseAddress(to);
if(typeof to !== "object" || !to.hashname) return {}; // could be bad data, empty object allows for .X checks
if(to.hashname === self.hashname) return self; // so we can check === self
var ret = self.seen[to.hashname];
if(!ret) {
ret = self.seen[to.hashname] = to;
ret.at = Date.now();
bucketize(self, ret);
}else if(!ret.ip){
// add ip/port if not set
ret.ip = to.ip;
ret.port = to.port;
}
return ret;
}
// wiring wrapper, to may be ephemeral (just ip+port, or usually a hashname object)
function send(self, to, packet)
{
if(!to.ip || !(to.port > 0)) return warn("invalid address", to);
var buf = encode(self, to, packet);
// if this packet is to be signed, wrap it and do that
if(packet.sign && !packet.js.line)
{
var signed = {js:{}};
signed.body = buf;
signed.js.sig = crypto.createSign("RSA-MD5").update(buf).sign(self.prikey, "base64");
buf = encode(self, to, signed);
packet = signed;
}
if(to.cipher)
{
var enc = {js:{}};
enc.js.line = packet.js.line;
enc.js.cipher = true;
var aes = crypto.createCipher("AES-128-CBC", to.openedSecret);
enc.body = Buffer.concat([aes.update(buf), aes.final()]);
buf = encode(self, to, enc);
packet = enc;
}
// track some stats
to.sent ? to.sent++ : to.sent = 1;
to.sentAt = Date.now();
// if there's a hashname, this is the best place to handle clearing the pop'd state on any send
if(to.hashname && to.popping) delete to.popping;
// special, first packet + nat + via'd, send a pop too
if(to.via && to.sent === 1 && self.nat)
{
to.popping = packet; // cache first packet for possible resend
send(self, to.via, {js:{pop:[[to.hashname,to.ip,to.port].join(",")]}});
}
self.server.send(buf, 0, buf.length, to.port, to.ip);
}
// decode a packet from a buffer
function decode(buf)
{
// read and validate the json length
var len = buf.readUInt16BE(0);
if(len == 0 || len > (buf.length - 2)) return undefined;
// parse out the json
var packet = {};
try {
packet.js = JSON.parse(buf.toString("utf8",2,len+2));
} catch(E) {
return undefined;
}
// if any body, attach it as a buffer
if(buf.length > (len + 2)) packet.body = buf.slice(len + 2);
return packet;
}
// figure out what this packet is and have some fun
function incoming(self, packet)
{
debug("INCOMING", self.hashname, packet.id, "packet from", packet.from.address, packet.js, packet.body && packet.body.toString());
// signed packets must be processed and verified straight away
if(packet.js.sig) inSig(self, packet);
// make sure any to is us (for multihosting)
if(packet.js.to)
{
if(packet.js.to !== self.hashname) return warn("packet for", packet.js.to, "is not us");
delete packet.js.to;
}
// copy back their sender name if we don't have one yet for the "to" on answers
if(!packet.from.hashname && dhash.isSHA1(packet.js.from)) packet.from.hashname = packet.js.from;
// these are only valid when requested, no trust needed
if(packet.js.popped) inPopped(self, packet);
// new line creation
if(packet.js.open) inOpen(self, packet);
// incoming lines can happen out of order or before their open is verified, queue them
if(packet.js.line)
{
// a matching line is required
packet.line = packet.from = self.lines[packet.js.line];
if(!packet.line) return queueLine(self, packet);
packet.line.recvAt = Date.now();
delete packet.js.line;
}
// must decrypt and start over
if(packet.line && packet.js.cipher)
{
debug("deciphering!")
var aes = crypto.createDecipher("AES-128-CBC", packet.line.openSecret);
var deciphered = decode(Buffer.concat([aes.update(packet.body), aes.final()]));
deciphered.id = packet.id + (packet.id * .2);
deciphered.from = packet.from;
deciphered.ciphered = true;
return incoming(self, deciphered);
}
// any ref must be validated as someone we're connected to
if(packet.js.ref)
{
var ref = seen(self, packet.js.ref);
if(!ref.line) return warn("invalid ref of", packet.js.ref, "from", packet.from);
packet.ref = ref;
delete packet.js.ref;
}
// process the who "key" responses since we know the sender best now
if(packet.js.key) inKey(self, packet);
// answer who/see here so we have the best from info to decide if we care
if(packet.js.who) inWho(self, packet);
if(packet.js.see) inSee(self, packet);
// everything else must have some level of from trust!
if(!packet.line && !packet.signed && !packet.ref) return inApp(self, packet);
if(dhash.isSHA1(packet.js.seek)) inSeek(self, packet);
if(packet.js.pop) inPop(self, packet);
// now, only proceed if there's a line
if(!packet.line) return inApp(self, packet);
// these are line-only things
if(packet.js.popping) inPopping(self, packet);
// only proceed if there's a stream
if(!packet.js.stream) return inApp(self, packet);
// this makes sure everything is in sequence before continuing
inStream(self, packet);
}
function inStream(self, packet)
{
if(!dhash.isSHA1(packet.js.stream)) return warn("invalid stream value", packet.js.stream, packet.from);
var stream = getStream(self, packet.from, packet.js.stream);
packet.js.seq = parseInt(packet.js.seq);
if(!(packet.js.seq >= 0)) return warn("invalid sequence on stream", packet.js.seq, stream.id, packet.from);
stream.inSeq = packet.js.seq;
// so, if there's a lot of "gap" or or dups coming in, be kind and send an update
if(packet.js.seq - stream.outConfirmed > 30 || stream.inDups) sendStream(self, stream, {js:{}});
// track and drop duplicate packets
if(packet.js.seq <= stream.inDone || stream.inq[packet.js.seq - (stream.inDone+1)]) return stream.inDups++;
// process any valid newer incoming ack/miss
var ack = parseInt(packet.js.ack);
var miss = Array.isArray(packet.js.miss) ? packet.js.miss : [];
if(miss.length > 100) return warn("too many misses", miss.length, stream.id, packet.from);
//console.log(">>>ACK", ack, stream.lastAck, stream.outSeq, "len", stream.outq.length, stream.outq.map(function(p){return p.js.seq}).join(","));
if(ack > stream.lastAck && ack <= stream.outSeq)
{
stream.lastAck = ack;
// rebuild outq, only keeping missed/newer packets
var outq = stream.outq;
stream.outq = [];
outq.forEach(function(pold){
// packet acknowleged!
if(pold.js.seq <= ack && miss.indexOf(pold.js.seq) == -1) {
if(pold.done) pold.done();
return;
}
stream.outq.push(pold);
if(miss.indexOf(pold.js.seq) == -1) return;
// resend misses but not too frequently
if(Date.now() - pold.resentAt < 5*1000) return;
pold.resentAt = Date.now();
send(self, stream.to, pold);
});
// console.log("OUTQLEN", stream.outq.length);
}
// drop out of bounds
if(packet.js.seq - stream.inDone > 100) return warn("stream too far behind, dropping", stream.id, packet.from);
// stash this seq and process any in sequence
packet.stream = stream;
stream.inq[packet.js.seq - (stream.inDone+1)] = packet;
while(stream.inq[0])
{
packet = stream.inq.shift();
stream.inDone++;
delete packet.js.stream;
delete packet.js.seq;
delete packet.js.miss;
delete packet.js.ack;
// sends them to the async queue that calls inStreamSeries()
stream.q.push(packet);
}
// start an ack timer to send an ack, will also re-send misses
// TODO add backpressure support
if(packet.body && !stream.ackTimeout) stream.ackTimeout = setTimeout(function(){
sendStream(self, stream, {js:{}}); // it'll fill in empty packet w/ ack and any misses
}, 200);
}
// worker on the ordered-packet-queue processing
function inStreamSeries(self, stream, packet, callback)
{
if(stream.handler) return stream.handler(self, packet, callback);
if(packet.js.sock) return inSock(self, packet, callback);
if(packet.js.req || stream.proxy) return inProxy(self, packet, callback);
// anything leftover in a stream, pass along to app
if(!self.inAnyStream) return callback();
self.inAnyStream(null, packet, callback);
}
// new socket proxy request!
function inSock(self, packet, callback)
{
// TODO see if the requested ip:port is whitelisted
var parts = packet.js.sock.split(":");
var ip = parts[0];
var port = parseInt(parts[1]);
if(!(port > 0 && port < 65536))
{
packet.stream.send({end:true, err:"invalid address"});
return callback();
}
// wrap it w/ a node stream
var client = net.connect({host:ip, port:port});
var tunnel = wrapStream(self, packet.stream);
client.pipe(tunnel).pipe(client);
client.on('error', function(err){
packet.stream.errMsg = err.toString();
});
callback();
}
function inProxy(self, packet, callback)
{
callback(); // everything we do is async here
// handy wrapper
function err(msg)
{
debug("PROXY ERROR", msg);
packet.stream.send({end:true, res:{"s":500}}, msg.toString());
}
// new request
if(packet.js.req)
{
if(!self.proxyBase) return err("not supported");
if(typeof packet.js.req !== "object") return err("invalid req");
// copy in any defaults
var options = {};
Object.keys(self.proxyBase).forEach(function(key){ options[key] = self.proxyBase[key]; });
options.path = packet.js.req.p || "/";
options.method = packet.js.req.m || "GET";
if(typeof packet.js.req.h === "object") options.headers = packet.js.req.h;
packet.stream.proxy = http.request(options, function(res){
console.log("PROXY RESPONSE", options, res.statusCode);
var wrap = wrapStream(self, packet.stream);
wrap.js({req:{s:res.statusCode, h:res.headers}});
res.pipe(wrap);
});
packet.stream.proxy.on("error", err);
}
// incoming request data
if(packet.body) packet.stream.proxy.write(packet.body);
if(packet.js.end) packet.stream.proxy.end();
}
// any signature must be validated and then the body processed
function inSig(self, packet)
{
// decode the body as a packet so we can examine it
var signed = decode(packet.body);
var sig = packet.js.sig;
var body = packet.body;
delete packet.js.sig;
delete packet.js.body;
signed.id = packet.id + (packet.id * .1);
if(!signed.js || !dhash.isSHA1(signed.js.from)) return warn("signed packet missing from value from", packet.from);
signed.from = seen(self, signed.js.from);
if(!signed.from.ip) updateAddress(signed.from, packet.from.ip, packet.from.port); // may exist already, don't override until verified