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API - OpenGL: Implement debugging 'GL_DEBUG_OUTPUT' and 'glDebugMessageCallback' #80

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bryphe opened this issue Jan 9, 2019 · 0 comments
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good first issue Good for newcomers help wanted Extra attention is needed

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@bryphe
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bryphe commented Jan 9, 2019

This is a follow-up from an issue @manuhornung investigated - we believe that with better debug output, we could've narrowed down the issue more quickly.

This tracks adding the following API:

  • GL_DEBUG_OUTPUT as something you can call glEnable/glDisable on
  • glDebugMessageCallback

These methods would be useful in debug mode to get more output (and hopefully catch errors more quickly!)

We also should add the GLFW error callback, too: glfwSetErrorCallback too.

@bryphe bryphe added help wanted Extra attention is needed good first issue Good for newcomers labels Jan 9, 2019
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good first issue Good for newcomers help wanted Extra attention is needed
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