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I fast too fast to close #1, using the cylinder collision prevented MiR from tilting but I realized the wheels sink into the floor.
Quick check with the tf showed that the collision needs to be rotated (mesh already had that rotation included). The screenshot shows the cylindric collision as the visual.
The text was updated successfully, but these errors were encountered:
I fast too fast to close #1, using the cylinder collision prevented MiR from tilting but I realized the wheels sink into the floor.
Quick check with the tf showed that the collision needs to be rotated (mesh already had that rotation included). The screenshot shows the cylindric collision as the visual.
The text was updated successfully, but these errors were encountered: