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2.1.28
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p4535992 committed Jun 10, 2022
1 parent 94bff29 commit ae4ff15
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Showing 4 changed files with 11 additions and 7 deletions.
4 changes: 4 additions & 0 deletions changelog.md
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# CHANGELOG

### 2.1.28

- Remove module settings

### 2.1.27

- Bug fix integration with stairway
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2 changes: 1 addition & 1 deletion package.json
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Expand Up @@ -3,7 +3,7 @@
"name": "foundryvtt-arms-reach",
"title": "FoundryVTT Arms Reach",
"description": "Allows the GM to limit the distance that a player can interacted with a placeable object like door, journal, stairway, token, ecc..",
"version": "2.1.27",
"version": "2.1.28",
"scripts": {
"package": "gulp package",
"build": "gulp build && gulp link",
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8 changes: 4 additions & 4 deletions src/module.json
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"name": "foundryvtt-arms-reach",
"title": "FoundryVTT Arms Reach",
"description": "Allows the GM to limit the distance that a player can interacted with a placeable object like door, journal, stairway, token, ecc..",
"version": "2.1.27",
"version": "2.1.28",
"author": "Psyny, p4535992",
"type": "module",
"socket": true,
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"manifestPlusVersion": "1.2.1",
"url": "https://github.com/p4535992/foundryvtt-arms-reach",
"manifest": "https://github.com/p4535992/foundryvtt-arms-reach/releases/latest/download/module.json",
"download": "https://github.com/p4535992/foundryvtt-arms-reach/releases/download/v2.1.27/module.zip",
"readme": "https://github.com/p4535992/foundryvtt-arms-reach/blob/v2.1.27/README.md",
"changelog": "https://github.com/p4535992/foundryvtt-arms-reach/blob/v2.1.27/changelog.md",
"download": "https://github.com/p4535992/foundryvtt-arms-reach/releases/download/v2.1.28/module.zip",
"readme": "https://github.com/p4535992/foundryvtt-arms-reach/blob/v2.1.28/README.md",
"changelog": "https://github.com/p4535992/foundryvtt-arms-reach/blob/v2.1.28/changelog.md",
"bugs": "https://github.com/p4535992/foundryvtt-arms-reach/issues",
"allowBugReporter": true,
"dependencies": [
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4 changes: 2 additions & 2 deletions src/module/settings.ts
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Expand Up @@ -369,7 +369,7 @@ export const registerSettings = function () {
// =========================================================
// RANGE OVERLAY
// =========================================================

/*
game.settings.register(CONSTANTS.MODULE_NAME, 'enableRangeOverlay', {
name: i18n(`${CONSTANTS.MODULE_NAME}.settingNameRangeOverlayFeature`),
hint: i18n(`${CONSTANTS.MODULE_NAME}.settingHintRangeOverlayFeature`),
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type: String,
default: '',
});

*/
// ===================================================================

game.settings.register(CONSTANTS.MODULE_NAME, 'debug', {
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