diff --git a/src/Module.Server/Common/Models/CrpgAgentStatCalculateModel.cs b/src/Module.Server/Common/Models/CrpgAgentStatCalculateModel.cs index f3485d0ce..a63c9299a 100644 --- a/src/Module.Server/Common/Models/CrpgAgentStatCalculateModel.cs +++ b/src/Module.Server/Common/Models/CrpgAgentStatCalculateModel.cs @@ -395,7 +395,7 @@ private void UpdateHumanAgentStats(Agent agent, AgentDrivenProperties props) props.WeaponUnsteadyEndTime = 10f + props.WeaponUnsteadyBeginTime; props.WeaponRotationalAccuracyPenaltyInRadians = 0.025f; props.ThrustOrRangedReadySpeedMultiplier = MBMath.Lerp(0.2f, 0.3f, (float)Math.Pow(itemSkill / 160f, 3f) * 40f / equippedItem.ThrustDamage); - props.CombatMaxSpeedMultiplier *= 0.725f; + props.CombatMaxSpeedMultiplier *= 0.85f; props.ReloadSpeed *= MBMath.Lerp(0.6f, 1.4f, itemSkill / 200f); }